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Hello all. New 24hour rpg
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Topic: Hello all. New 24hour rpg (Read 955 times)
PlotDevice
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Posts: 67
Hello all. New 24hour rpg
«
on:
July 25, 2004, 07:50:59 PM »
Well, it has taken me this long to find the Forge, and I am finding it interesting reading. Hello all! :)
For my first post, I was bitten by the 24hour rpg phenomenon last week, and finished my effort at 1:30am this morning, Sydney Time. I have uploaded it to the yahoo group and the
www.24hourrpg.com
site, the latter still pending webmaster acceptance.
What do you get when to mix Zen philosophy, the Seven Deadly Sins, A helping of Nephilim, a dash of GURPS, some ideas from Wraith, with a dash of Evan's Brain (tm)?
Sin/Zen is an experimental rpg with an unusual mechanic based around the Passions that drive action. Characters are mundane beings or empowered entities like gods or spirits, seeking for Enlightenment, Materialism or some peculiar mix between.
Also it exclusively uses d12s. Just because no one else does. =)
I can't do art. I have a bad eye for detail. I ran out of time. But I had fun... I hope some of you find it of interest!
Warm Regards,
Evan
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Evangelos (Evan) Paliatseas
"Do not meddle in the affairs of Ninjas, for they are subtle and quick to radioactively decapitate."
Frank T
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Re: Hello all. New 24hour rpg
«
Reply #1 on:
July 27, 2004, 06:33:48 AM »
Quote from: PlotDevice
Also it exclusively uses d12s. Just because no one else does. =)
Oh well, German Dark Fantasy RPG
AERA
does. SCNR ;o)
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PlotDevice
Member
Posts: 67
Re: Hello all. New 24hour rpg
«
Reply #2 on:
July 27, 2004, 03:11:03 PM »
Quote from: Frank T
Quote from: PlotDevice
Also it exclusively uses d12s. Just because no one else does. =)
Oh well, German Dark Fantasy RPG
AERA
does. SCNR ;o)
Ha! Knew someone would pick me up on this. :)
My excuse: Don't read German. ;)
Oh, and that link doesn't seem to work and I can't find it on google.
But thanks regardless!
Evan
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Evangelos (Evan) Paliatseas
"Do not meddle in the affairs of Ninjas, for they are subtle and quick to radioactively decapitate."
Frank T
Guest
Hello all. New 24hour rpg
«
Reply #3 on:
July 27, 2004, 03:24:23 PM »
Oops, the site doesn't seem to work at the moment. But it really exists! ;o) Look
here...
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PlotDevice
Member
Posts: 67
What to do with it?
«
Reply #4 on:
August 16, 2004, 03:37:58 PM »
OK, so I have done the 24 hour rpg and am as pleased with the result as I would be anything that I did in 24hrs only. Now, what should I do with the results of this work?
Here is the direct link:
http://www.24hourrpg.com/entries/2004/SinZen.pdf
(a) Leave it as is, an artifact of incomplete half ideas, and crawl into a hole and hide?
(b) Kill it. Kill it. Death is too good, make sure you chop off it's head and burn the body.
(c) Expand the ideas into a one setting game (I am partial to the greek gods one, or my personal favourite, the mundane gods one)
(d) Expand the motive for success idea with a different mechanic.
(e) Expand the sin/zen mechanic to a multiple setting piece.
(f) some of the above
(g) Give up game design, and (i) become a garbage collector or (ii) join the French foreign legion (or some other high risk occupation).
I am curious as to what others would do if this particular offspring were their own. Any suggestions?
Thanks
Evan
PS I believed you Frank, I found a review site (also in German) so I figured it existed, anyhow. :)
Logged
Evangelos (Evan) Paliatseas
"Do not meddle in the affairs of Ninjas, for they are subtle and quick to radioactively decapitate."
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