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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 64 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Porting Spiritual Attributes into non-Dice Pool systems???  (Read 4382 times)
6inTruder
Member

Posts: 64


« on: May 18, 2004, 11:01:26 PM »

Yeah, I suck for not posting anything other than this question, but has anyone seen/done anything for this?
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MonkeyWrench
Member

Posts: 160


« Reply #1 on: May 18, 2004, 11:29:33 PM »

What about bonuses to a roll? Or extra dice and keep the highest/lowest one?  Rerolls?

Any of these ways could be used to simulate the effects if the extra SA dice.
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-Jim
Trevis Martin
Member

Posts: 499


« Reply #2 on: May 18, 2004, 11:46:01 PM »

Or maybe tokens to spend down your target number?

Trevis
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6inTruder
Member

Posts: 64


« Reply #3 on: May 19, 2004, 12:41:13 AM »

thanks. My head's just not been in this well lately.
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arxhon
Member

Posts: 254


« Reply #4 on: July 27, 2004, 03:42:30 PM »

Spiritual Attributes should be Tokens you receive to increase your roll by +1. This may trigger a critical result, or prevent a failure. They may also be spent on experience at a certain rate, depending on your system and current needs.


You receive tokens for pursuing your SA's as normal.
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greyorm
Member

Posts: 2233

My name is Raven.


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« Reply #5 on: July 27, 2004, 05:44:50 PM »

I've done this already for a game of 3E D&D.
There's some discussion of it in Actual Play: Pseudo-TROS SA's in D&D
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Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
toli
Member

Posts: 313


« Reply #6 on: July 30, 2004, 08:49:37 AM »

Pendragon uses an SA like system.  I believe ~SAs are called 'Passions'.  A Passion might be honor, or loyalty to you lord, or love of a woman, or hate.  It receives a score of say 14.  To activate the passion in the appropriate situation, roll a d20 =< 14.  If activated, the character gets a bonus to his skills.  Passions can go over 20 and can be criticalled giving a better bonus.
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NT
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