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Adjectives needed for degrees of success
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Topic: Adjectives needed for degrees of success (Read 480 times)
arturo227
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Posts: 2
Adjectives needed for degrees of success
«
on:
July 27, 2004, 07:53:26 PM »
Hi all,
I'm designing an RPG with a "degrees of success" resolution mechanic. There are four degrees, from General to Exact. My problem is that I can't think of, and have had no luck looking up, adjectives that describe getting progressively closer to "exactness". I'm thinking of this in terms of a dart board - General would mean that you hit the outer-ring of the board (as in, "general vicinity"), Exact would be a bulls-eye. What would you call the two middle rings?
Thanks for taking the time to read this post, and if I'm lucky, for posting back.
-Gerald.
Edit:
The above still applies but what's really making me lose my mind is building this into hit-location - if you hit someone's hand, that's a small area, but it's no small success. I guess what I need is a few words that can describe little tiny hit areas without the all the perjorative implications.
BTW, I'm not looking for other people to "do my homework for me" - a place to start would be a godsend and invaluable help.
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timfire
Member
Posts: 756
Adjectives needed for degrees of success
«
Reply #1 on:
July 27, 2004, 08:16:09 PM »
How 'bout...
1) marginal
2) minor
3) major
4) perfect or exact?
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--Timothy Walters Kleinert
JimmyB
Member
Posts: 31
Adjectives needed for degrees of success
«
Reply #2 on:
July 28, 2004, 12:49:59 AM »
Dunno if these'll help, but:
Precise
Accurate
Approximate
Borderline
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Jimmy B
http://groups.yahoo.com/groups/24HourGames/
">Ye Olde West
Working on: Poetry in Motion
arturo227
Registree
Posts: 2
Thanks!
«
Reply #3 on:
July 28, 2004, 05:04:58 PM »
Thank you both so much - these are precisely what I needed!
-Gerald.
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