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RPG Theory
traits and skills threads, please
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Topic: traits and skills threads, please (Read 1316 times)
Aaron M. Sturgill
Member
Posts: 20
traits and skills threads, please
«
on:
July 29, 2004, 04:23:53 PM »
Hi,
Newcomer, working on my game -- just wondering if anyone could point me in the direction of threads that deal with the division of character abilities between traits and skills. I'm sure it's been discussed ad nauseum already, and I think Ron Edwards mentioned it briefly in one of his GNS articles, but I haven't yet seen the topic discussed at any great length.
Any help would be appreciated. Thanks.
ephemere
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Ron Edwards
Global Moderator
Member
Posts: 16490
traits and skills threads, please
«
Reply #1 on:
July 29, 2004, 07:31:56 PM »
Hello,
Welcome, and here you go! Please note the dates on these for some perspective; the early ones are a bit militant in spots.
Skills/attributes
and
Skills/attributes 2
from the Sorcerer mailing list (1998 maybe)
Attributes or skills, but not both?
Traits + skills
Twist on the skill + attribute dice pool mechanic
Best,
Ron
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Mark Johnson
Member
Posts: 238
traits and skills threads, please
«
Reply #2 on:
July 30, 2004, 05:29:18 PM »
Mike's Standard Rant #4: Stat/Skill Systems
This is an interesting take, I think.
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Mansion On The Hill -- Indie Music Radio
Ron Edwards
Global Moderator
Member
Posts: 16490
traits and skills threads, please
«
Reply #3 on:
July 30, 2004, 05:35:53 PM »
Whoops, forgot that one. Sorry Mike.
Best,
Ron
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