The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 06:46:31 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
RPG Theory
An answer to Mike's Standard Rant #4, stat/skill systems
Pages: [
1
]
« previous
next »
Author
Topic: An answer to Mike's Standard Rant #4, stat/skill systems (Read 776 times)
Vaxalon
Member
Posts: 1619
An answer to Mike's Standard Rant #4, stat/skill systems
«
on:
July 30, 2004, 09:01:22 PM »
Quote from: Mike Holmes
What we're looking for is a system that produces characters that are:
1. limited in overall effectiveness by some method.
2. composed of choices that are motivated by player desires, not by mathematical glitches or artificial limitations.
3. defined by a two tier system of statistical definition.
Impossible. To restate the goals:
1: Characters are limited.
2: Characters can be what the player wants, in some form.
At its core, this is a P&-P problem.
Logged
"In our game the other night, Joshua's character came in as an improvised thing, but he was crap so he only contributed a d4!"
--Vincent Baker
TonyLB
Member
Posts: 3702
An answer to Mike's Standard Rant #4, stat/skill systems
«
Reply #1 on:
July 30, 2004, 10:04:10 PM »
Are you sure?
Because even in your reformulation, I don't see P and NOT-P. Your statement #2 is not "Characters are not limited".
Nor do I think that you can derive "Characters are not limited" from your statement #2.
Logged
Just published:
Capes
New Project: Misery Bubblegum
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
An answer to Mike's Standard Rant #4, stat/skill systems
«
Reply #2 on:
August 02, 2004, 12:20:07 PM »
I carefully stated #2 to avoid just that. Even if there are only two choices, as long as they're equally "good" then the mechanisms in question count for these purposes. It's not that the player isn't limited somehow in his choices, that's irrellevant for these purposes. The only question is whether or not the math is causing the player to skew to one or another of the options.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum