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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: A second look at combat  (Read 2413 times)
Akuma Kyo
Member

Posts: 17


« Reply #15 on: September 15, 2004, 02:02:26 AM »

I have to disagree with you there Callan. I see your point, but you are a being very specific about a style of play. There are other ways to approach this.

Quote
You just accept it and you get hit with a penalty...you keep on about it and you might get avoid a penalty


Have you ever considered that the players might be more mature? That simulation or exploring a premise might be more important than milking the system for points? besides, your proposed penalty/rewards system could easily be turned on its head by a fascist GM.
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