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A second look at combat

Started by Akuma Kyo, August 29, 2004, 06:00:21 AM

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Akuma Kyo

I have to disagree with you there Callan. I see your point, but you are a being very specific about a style of play. There are other ways to approach this.

QuoteYou just accept it and you get hit with a penalty...you keep on about it and you might get avoid a penalty

Have you ever considered that the players might be more mature? That simulation or exploring a premise might be more important than milking the system for points? besides, your proposed penalty/rewards system could easily be turned on its head by a fascist GM.