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The Forge Archives
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Indie Game Design
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Dungeoneer Role-Playing Game
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Topic: Dungeoneer Role-Playing Game (Read 1933 times)
tldenmark
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Posts: 72
Dungeoneer Role-Playing Game
«
Reply #15 on:
December 13, 2004, 01:47:17 PM »
Quote from: Noon
Good idea, but make sure you pimp the support. I think when your holding the book as a potential customer, its easy to forget about the extra stuff you also get from the authors website (you just think about what you do have in your hands right now). So heavy reminding would be good, IMO.
Oh it's prominently mentioned in the book. It even goes so far as to say the game
requires
a computer with internet connection and acrobat. Though you could get by with just access to a photocopier. Because the templates in the back of the book have to be copied to be used during play: character sheets (of course), dungeonlord and card templates.
td
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tldenmark
www.dungeoneer.net
www.denmarkstudio.com
tldenmark
Member
Posts: 72
Dungeoneer RPG and lulu
«
Reply #16 on:
February 17, 2005, 05:37:18 PM »
Update:
I've changed to Lulu for printing of the Dungeoneer RPG, the quality is far superior, you will be surprised at just how good it looks. The quality is comparable to printing press.
Also I've done an extensive amount of work and support for Dungeoneer (both the card game and RPG) on
http://www.dungeoneer.net/
I will have copies at Gen Con, hopefully at the Forge booth too!
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tldenmark
www.dungeoneer.net
www.denmarkstudio.com
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