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Adept Press
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Art Deco Sorcerer on the big screen
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Topic: Art Deco Sorcerer on the big screen (Read 748 times)
joshua neff
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Posts: 949
Art Deco Sorcerer on the big screen
«
on:
December 21, 2004, 10:48:30 AM »
When Ron
http://www.indie-rpgs.com/viewtopic.php?t=753
">first started the Art Deco Melodrama threads and described the look and feel of the setting, how did I picture it in my head?
Pretty much exactly like
http://progressive.stream.aol.com/aol/us/moviefone/movies/2004/sincity_019736/sincity_trlr_01_dl.mov
">the trailer for
Sin City
.
Seeing the trailer makes me want to do a run of Art Deco Melodrama Sorcerer. And, you know, see the movie.
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--josh
"You can't ignore a rain of toads!"--Mike Holmes
Ron Edwards
Global Moderator
Member
Posts: 16490
Art Deco Sorcerer on the big screen
«
Reply #1 on:
December 21, 2004, 11:24:37 AM »
Yup.
I don't suppose anyone would cruise back to Chapter 7 of the Sorcerer core book and note the references to Sin City there. It was one of the top influences on my early games, and as such, one of the easy reference points for me when coming up with the Art-Deco forum exercise.
Best,
Ron
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Judd
Member
Posts: 1641
Please call me Judd.
Art Deco Sorcerer on the big screen
«
Reply #2 on:
December 21, 2004, 03:17:33 PM »
Funny, I just e-mailed that trailer to my players in the Blood-Simple game, citing it as another influence on the setting.
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