Forum changes: Editing of posts has been turned off until further notice.
Started by Brand_Robins, November 27, 2004, 03:30:57 PM
QuoteHowever, the ED system is a really quirky one (using a Karma dicepool which can add to rolls, Armor reducing physical damage, variable Defenses, Talent pre-requisites and combos and such).
QuoteThe time of hiding has passed. Now, the Name-givers have returned, and reclaimed their place in the world. The fight is not over. The Horrors still linger in this world -- in the vities and ruins lost during the Scourge. A corrupt Empire seeks to reclaim it's provinces, and Name-givers with dark ambitions seek to set themselves up as the new power in the absense of the Empire.
Quote from: Mike HolmesGlad I decided to look down on the list. I'd missed this.
QuoteDoes this apply to Earthdawn? In spades, I'd say....
QuoteYou have the "new world" emerging, just like Glorantha
QuoteSo it's each race setting themselves up as powerfully as they can
QuoteYeah magic will have to become a tad more secular seeming, but it's still a belief system, not science.
QuoteAnd not everybody does everything that way.
QuoteHmm. Karma is pretty metagame, IMO. Don't HP cover karma already? I'm not against a karma ability per se, I'm just not sure it's needed for color.
QuoteIf the thing has more than one ability, you simply buy more abilities. So Earthdawn has a built-in explanation for why the HQ magic item system works the way it does. How cool is that?
Quote from: Mike HolmesSo why not make it mandatory? Because then you lose the sense that it's a choice.
Quote from: Brand_RobinsHeroQuest doesn't just allow you to play the Earthdawn game, it allows you to play the Earthdawn world. The game is all about adepts having adventures in kaers and fighting evil empires, the world, however, is about much more than that. [snip]I don't want to play Earthdawn or Shadowun, I want to play the stories of the world of Earthdawn and Shadowrun – the things we see in the novels and background that the standard game only lets us approach as plot hooks for another dungeon crawl.
Quote from: MinxOh, and out of couriosity, did you look at my "conversion" or are there other SR HQ conversions out there that I should be aware of? (And could steal from...)
Quote from: MinxDo you have any notes regarding you SR-HQ conversion you could send me?
Quote from: Brand_RobinsQuote from: MinxDo you have any notes regarding you SR-HQ conversion you could send me?I'll see if I can fish them up. They were hand-written (durring the period where my computer was dead) and not overly satisfactory though, so....
Quote from: KingOfFarPointhow did you "achieve various D&D-style assumptions, especially about ... levels"