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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: New version of "How to Publish Your RPG" essay  (Read 2595 times)
Clinton R. Nixon
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Posts: 2624


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« on: January 26, 2005, 09:57:29 PM »

Long ago, I wrote an essay on how to publish your own RPG. You can find the old version of it in the Forge Articles section or in the back of Donjon.

I've finished a new version in time to take it to Dreamation, a convention this weekend, and present it at the indie publishing seminar we're doing there. I've also put it online for your perusal. Feel free to make any comments here, and I hope it presents some technical ideas to you.

http://www.anvilwerks.com/SelfPublish
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Clinton R. Nixon
CRN Games
Trevis Martin
Member

Posts: 499


« Reply #1 on: January 26, 2005, 10:15:08 PM »

Hi Clinton,

A good essay full of sound advice.

A note:

Scribus is also available for OS X. I have it on my box but I haven't taken it for an extensive test drive.  

best

Trevis
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Luke
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Posts: 1359

Conventions Forum Moderator, First Thoughts Pest


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« Reply #2 on: January 27, 2005, 12:31:25 AM »

Clinton,

I read your article. It made me full of emotions.

First I wanted to fight you, then I wanted to hug you, then fight you again, and finally I wanted to collaborate.

You're woefully deficient in the "getting your game in print" department (while excellently knowledgeable in the "getting your game out into the world without printing it" dept)

Should I write my own piece and pick up where you left off? Should we talk? Should we fight?

This reminds me of something else (something BIG) I need to talk to you and Ron about before GenCon.

Rock on.
-Luke
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Bill Cook
Member

Posts: 501


« Reply #3 on: January 27, 2005, 02:06:25 AM »

Very cool, Clinton. The angle to a cheap buy into the Big Three and the true POD internal details were particularly enlightening to me.

Luke, please post highlights of the brawl:) I'm sure I'll learn something.
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Tzu-Theory
Member

Posts: 4


« Reply #4 on: January 29, 2005, 02:13:21 AM »

Very good read, thankyou for posting the article.
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-------------------------------
hix
Member

Posts: 531

Steve Hickey


« Reply #5 on: January 29, 2005, 03:33:11 AM »

Yep, thanks also Clinton.

Question: In the final section about 'Print-On-Demand', you say "They have some neat tools on their site for you to specify how the store looks ..."

Did you mean 'store' or 'product' or something else? I wasn't quite sure from the context.
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Cheers,
Steve

Gametime: a New Zealand blog about RPGs
MisterPoppet
Member

Posts: 44


« Reply #6 on: January 30, 2005, 10:30:05 PM »

That was quite helpful and encouraging.

In fact, it put me in high spirits to start writing again. Thanks!

-Poppet-
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Space Cowboy
Member

Posts: 74


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« Reply #7 on: February 02, 2005, 02:19:05 PM »

Quote from: Clinton R. Nixon
Long ago, I wrote an essay on how to publish your own RPG. You can find the old version of it in the Forge Articles section or in the back of Donjon.

I've finished a new version in time to take it to Dreamation, a convention this weekend, and present it at the indie publishing seminar we're doing there. I've also put it online for your perusal. Feel free to make any comments here, and I hope it presents some technical ideas to you.

http://www.anvilwerks.com/SelfPublish


Hey Clinton,

How's it going?  Thanks for posting the link.  I think your essay does a good  job of covering the bases.  Given the internet age, the only thing I'd add to it are a few more lines about the importance of a website as a pure marketing/infomation tool, as opposed to a point of online distribution.  

For example, Wild Sphere, my own RPG, is still in development, but we still have a website with increasing amounts of content and monthly updates so interested folks can see what's going on.  For those of you who are curious, you can check it out at

http://www.wildsphere.com/

Other than that little quibble, I think it's well done.

Cheers
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Nature abhors a vacuum... Saddle up, Space Cowboy!

Wild Sphere(TM): A Cinematic Space Western RPG


http://www.wildsphere.com
Keith Senkowski
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Posts: 725

On A Downward Spiral...


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« Reply #8 on: February 02, 2005, 03:03:28 PM »

Looks good to me boss for an essay on how to do it on the cheap.  However, in the art section you forgot to mention those few badasses that can do the art on their own.  Though I do not endorse folks doing their own art unless they got some skill in the area...

Keith
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Conspiracy of Shadows: Revised Edition
Everything about the game, from the mechanics, to the artwork, to the layout just screams creepy, creepy, creepy at me. I love it.
~ Paul Tevis, Have Games, Will Travel
Andy Kitkowski
Member

Posts: 827

I LIKE GAMES


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« Reply #9 on: February 07, 2005, 07:35:36 PM »

Hi, was on vacation last week, finally returning to life this week, sorry about the belated response:

Luke:

Quote from: abzu

I read your article. It made me full of emotions.

First I wanted to fight you, then I wanted to hug you, then fight you again, and finally I wanted to collaborate.


Could you explain these emotions, specifically which on which issues?  I read the piece and found it extremely concise and straightforward, though as you mention it doesn't attempt at all to tackle printing.  But then again, the agenda was to pretty much break industry stereotypes.

-Andy
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The Story Games Community - It's like RPGNet for small press games and new play styles.
Domhnall
Member

Posts: 97


« Reply #10 on: April 02, 2005, 11:12:43 PM »

Quote from: Clinton R. Nixon


This link is dead... is it posted elsewhere?
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--Daniel
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