The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 06:21:25 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
)
Sorcerer Con Games
Pages: [
1
]
« previous
next »
Author
Topic: Sorcerer Con Games (Read 806 times)
Judd
Member
Posts: 1641
Please call me Judd.
Sorcerer Con Games
«
on:
February 01, 2005, 09:24:21 PM »
Michael put this idea in my head.
I am sorry that I didn't get a chance to play Sorcerer at the Dreamation, just to see how it feels to be a player and see how Sorcerer works at a con.
I'd imagine we hand the players characters with their kickers, made up for them, yes?
Has anyone ever run an event that had chargen on Friday night and then run the game on Saturday? Perhaps a more guided kicker?
Thoughts and tips on running Sorcerer for cons?
I am considering running some Dictionary of Mu at UberCon as a warm-up for Gen Con.
The idea of running Sorcerer without that lovely give and take of stringing together descriptors and making up new ones where necessary and then making up Kickers bugs me a bit.
Logged
Sons of Kryos podcast
&
Dictionary of Mu @ I.P.R.
Ron Edwards
Global Moderator
Member
Posts: 16490
Sorcerer Con Games
«
Reply #1 on:
February 01, 2005, 09:28:53 PM »
Hi Judd,
I'm sure you remember the
[Sorcerer] Convention scenario
thread. I'm not sure I have much to add beyond what I wrote there ...
... except that what I'd really like to do at a four-day con like GenCon is to conduct a four-day event, say, one hour at each of the first two days, then two hours apiece on the last two days.
But that's a big time commitment for a con when sales are a priority. I'd probably have to make it a paid event.
Best,
Ron
Logged
Judd
Member
Posts: 1641
Please call me Judd.
Sorcerer Con Games
«
Reply #2 on:
February 01, 2005, 09:39:39 PM »
Quote from: Ron Edwards
Hi Judd,
I'm sure you remember the
[Sorcerer] Convention scenario
thread. I'm not sure I have much to add beyond what I wrote there ...
Wow and I posted to that thread but have no memory of it. Woops.
Why the hourly break up of the Sorcerer game as you outlined it there?
I wasn't necessarily thinking that the game had to happen at the Forge booth, though that seemed to be where Michael was headed, unless that's where you folks wanted it. I just thought it'd be neat to run more indie RPG's at Gen Con.
Logged
Sons of Kryos podcast
&
Dictionary of Mu @ I.P.R.
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum