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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 151 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Wow :)  (Read 2016 times)
Stickman
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Posts: 63


« on: February 07, 2005, 07:19:17 AM »

Thanks for the great game Tony, I'm busy pouring through the rules and getting ready to get started on the learning curve :)


I spotted a couple of potential errors in the pdf so thought I let you know:

Pg 18 - Under Scenes "Starting with that character, going clockwise, players choose a character to play for free.", maybe that's meant to be "Starting with that player, going clockwise .."
Pg 105 - Under Deathtrap, you have a 'Needles Elaboration' .. needles or needless? I guess either is cool :)

As a suggestion, it might be useful to include a set of possible starting points for a first time Capes group, maybe in the form of an outline and a few characters.

"It's 12 minutes to 9 on a freezing morning in the city. Thick fog clouds the streets, preventing the rush hour traffic catching sight of the battle that rages above them.

Player 1 takes the role of the robot ninja assault squad .. here are some stats, Players 2+ play thier heroes ... First conflict is Event: Robot Ninja attack news helicopter"

Ok, I realise that those parameters won't fit every group (super spies, retro heroes, non-city based games, what have you) but it might do well as an ice breaker into the game. I'm not really talking about setting up detailed plots or dictating who gets to play which character but just giving people (ie me) a nudge in the right direction. It's sort of like the first scene in the Capes Lite pdf, a source of tokens to get the players started.

Anyhow, love the game so far :)
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Dave
TonyLB
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Posts: 3702


WWW
« Reply #1 on: February 07, 2005, 07:25:16 AM »

Aw man, you're gettin' me all teary-eyed in the early a.m. here.  Thanks!  That's the kind of feedback that really keeps me going.
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Just published: Capes
New Project:  Misery Bubblegum
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