Forum changes: Editing of posts has been turned off until further notice.
Started by Ben Lehman, February 03, 2005, 02:10:48 PM
Quote from: Ben Lehman4) Trust the playersEvery single person sitting at the table in an RPG wants to have a good time. Don't worry about "what if there is a bad player who wants to wreck the game?" If there is a bad player who wants to wreck the game, the game will be wrecked no matter what you do about it.Assume that you are writing for a group of people who like each other, get along, and want to cooperate in having a good time, even if they get in each other's faces a little bit while playing it.Trust that they want to have a good time.Anyone who lets you down wasn't going to like your game, anyway.
Quote from: Ben Lehman4) Trust the players
Quote from: Rob DonoghueSince you're talking about design, I'd argue that point needs to be expanded to everyone at the table.
Quote from: Ben Lehman1) Every act of resolution must have meaningful stakes.