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[TSOY] Damage and weapons
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Topic: [TSOY] Damage and weapons (Read 3073 times)
tzunder
Member
Posts: 13
[TSOY] Damage and weapons
«
on:
February 10, 2005, 04:34:18 AM »
Ok, I have just read TSOY and I want to run it and I also want ti suggest some revisions for a new 0.91 version for the website.
1: Damage is now 'Setback'
2: Bloodied is now 'Shaken'
3: Broken is still 'Broken'
4: Weapons are 'Devices'
If you find and replace those words in the document, and do a little edit in a few places then you have a much smoother view of how the game incorporates non combat and combat all as one.
You could rename Stay Up as 'Keep Going' as well.
I also found some paragraphs unclear, I'll try and read all the other posts here first before I repeat anything.
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Tom Zunder
http://www.zunder.org.uk
First Age
Member
Posts: 5
Re: [TSOY] Damage and weapons
«
Reply #1 on:
February 10, 2005, 02:08:47 PM »
Quote from: tzunder
Ok, I have just read TSOY and I want to run it and I also want ti suggest some revisions for a new 0.91 version for the website.
I'm just a few steps behind Tom. I'm loving this game. only hope Tom runs the game in Sheffield with me!
I like your suggestions for alternate terms Tom, and suggest we use them in our game.
Cheers
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First Age
sirogit
Member
Posts: 503
[TSOY] Damage and weapons
«
Reply #2 on:
February 10, 2005, 06:04:28 PM »
Personally, I've found that TSOY's use of combative terminology to describe a universal system is satisfying on the same level that more elaboration violent imagination is. "Whoo, I just made that guy bled! Try to dig a hole faster than me will ya?"
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Clinton R. Nixon
Moderator
Member
Posts: 2624
[TSOY] Damage and weapons
«
Reply #3 on:
February 10, 2005, 06:12:59 PM »
Quote from: sirogit
Personally, I've found that TSOY's use of combative terminology to describe a universal system is satisfying on the same level that more elaboration violent imagination is. "Whoo, I just made that guy bled! Try to dig a hole faster than me will ya?"
I agree.
But I also use the term "I smoked his ass" to describe any time I do something better than anyone else and "I just cock-slapped that code into oblivion" to describe making broken programs work.
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Clinton R. Nixon
CRN Games
timfire
Member
Posts: 756
[TSOY] Damage and weapons
«
Reply #4 on:
February 10, 2005, 08:28:59 PM »
Quote from: sirogit
Personally, I've found that TSOY's use of combative terminology to describe a universal system is satisfying on the same level that more elaboration violent imagination is.
Yeah, people say "combat is just another form of conflict." But I like to think of it the opposite way: "All conflict is a form of combat."
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--Timothy Walters Kleinert
Ron Edwards
Global Moderator
Member
Posts: 16490
[TSOY] Damage and weapons
«
Reply #5 on:
February 10, 2005, 09:09:01 PM »
How Musashi of you, Tim. I almost heard a shakuhachi wail in the background when I read that.
Sudden katana swipe! Decapitation! Defeated foe finishes sentence before he realizes he's dead!
Best,
Ron
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tzunder
Member
Posts: 13
[TSOY] Damage and weapons
«
Reply #6 on:
February 11, 2005, 09:31:10 AM »
Thank you. Roleplaying author realises game improved as his body is split in two. Twang..
(This is so OTT)..
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Tom Zunder
http://www.zunder.org.uk
tzunder
Member
Posts: 13
[TSOY] Damage and weapons
«
Reply #7 on:
February 11, 2005, 09:32:58 AM »
Quote from: Clinton R. Nixon
"I just cock-slapped that code into oblivion" to describe making broken programs work.
Really? Cock-slapped? mmm.
So maybe we should rename it 'Cock Slapping' rather than BDTP?
I shall try and buy the printed edition when I am in Toronto..
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Tom Zunder
http://www.zunder.org.uk
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