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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: "Mech A RPG Design Contest" (Free Art)  (Read 2310 times)
Todd Bogenrief
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Posts: 46


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« Reply #15 on: March 28, 2005, 01:09:59 PM »

Quote from: Jasper Polane
Me too. I have a feeling we'll see a lot of mission based mech games entering the contest, and that was my first idea as well. I'm not entering until I can think of something a bit more different to write.


Darn, now I don't want to submit my mission based mech game idea.  Back to the drawing board.
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-Todd "Bogie" Bogenrief
Andy Kitkowski
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Posts: 827

I LIKE GAMES


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« Reply #16 on: March 28, 2005, 01:53:35 PM »

Quote from: Bogie_71
Darn, now I don't want to submit my mission based mech game idea.  Back to the drawing board.


Dude, the point is to make the best game you can think of with limited time and resources. If you can make a killer mission-based mech game, then by all means go for it!

My money has no memory.  These hundred bucks don't care if they're going to "another mission-based game" or "some haughty-taughty game", rather it's going to the game that John picks out (which will be a mixture of "The Best Game" and "The Kind of Game the John was Dreaming Of").

So do your best, man.  Doesn't matter what other people like. If you like it, and it's solid and fresh, it'll be a Contender. :-)

-Andy
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The Story Games Community - It's like RPGNet for small press games and new play styles.
Jasper Polane
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Posts: 57


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« Reply #17 on: March 30, 2005, 06:32:49 AM »

Andy, I agree with you. I didn't mean to imply otherwise, I was just expressing my own disinterest in writing such a game.

--Jasper
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My game: Cosmic Combat
My art: Polanimation
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