Forum changes: Editing of posts has been turned off until further notice.
Started by Callan S., April 04, 2005, 08:06:14 PM
QuoteWhat sort of incorrect idea would he come up with? I'm interested in what you'd set as the stakes for failure, since I'm the GM and can't be as harsh to a PC as his own player can, in defining how much of an error PC ends up making. If you create it, it's going to be more interesting than anything I create.
QuoteOOC: Well this would be damn brutal, but what if Brian gets the idea that all he needs to do is open the crate in the middle of the circles and the AI will go balistic on the bad guys. This could lead Brian into a bad scene. He walks into the middle of the big summoning room and throws open the chest, nothing happens. The cultists wonder what the hell he is doing. This would lead to a bad case of embarrassment, close scrutiny but the cultists as best case senerio and Brian getting killed and Hideo's head being blown off as a worse scenerio.
QuoteOkay, that's the stake!! If you pass, you'll learn a lot more about the chest and it's relation to the summoning. If you loose, that potential for brutal conflict will happen and who knows what hell might break loose!! I'm going to assume that if you fail, you'd still wait till Hideo's collar is off to go do this(which would mean very few days left till the summoning happens), because it'd be safest.Now, for tension, I want you to do the dice roll on the dice roller here, then make a quick post of your result here as well.
QuoteOOC: Whoo whoo, rolled a 24 (see dice log) needed 35 or less.IC: Brian studies the chest carefully for several days as he continues to work on removing the collar from Hideo's neck. Finally he has a moment of enlightenment. He thinks he has learned something important with regards to how the chest relates to the cult and the summoning. Perhaps a way to finish this and live to tell the tale.
Quote from: PlayerI tried a string of practice rolls then typed Magic Lore 1 for the 1st roll (48, missed by only a few % points). The the 2nd try rolled a 3 (if there is something to learn, he should know it from that attempt). He got nothing from religion or demon lore, but that is not suprising since magic lore seems most appropriate.Hope this helps.Cheers!
Quote from: IHow much did you miss by on that roll? Your character sheet has 35 in magic lore. Is that skills percentage up to date?I'm not sure about using the second magic lore roll to any effect. With the communication rift the stake was the amount of time it would take. For this roll the stake was what event comes up. If we roll until you pass, it's sort of the flip side of when GM's ask players to keep rolling until they fail.