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Muse of Fire Games
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Vulnerabilities
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Topic: Vulnerabilities (Read 2432 times)
Sydney Freedberg
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Vulnerabilities
«
Reply #15 on:
April 09, 2005, 04:36:41 AM »
Oh, I'm totally in favor of non-person characters. (Tony, you can testify to this). But each non-person character is a fairly specialized tool, whereas actual human characters are way more versatile.
And yeah, shared Exemplars are more fun; so the more players you get committed to your handwavium, the more interesting it'll become.
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