The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
August 09, 2022, 12:31:21 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
83
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Archive
RPG Theory
Do RPGS allow for diverse participation/discourse?
Pages:
1
2
3
[
4
]
« previous
next »
Author
Topic: Do RPGS allow for diverse participation/discourse? (Read 20474 times)
BrennaLaRosa
Member
Posts: 27
Do RPGS allow for diverse participation/discourse?
«
Reply #45 on:
May 10, 2005, 08:12:14 AM »
I think a woman can make a female statement in gaming, it's just a question of boldness and venue. At the same time, what's the definition of a female statement?
Logged
"The new day is a great big fish."
--Terry Pratchett, 2004
"Who painted the kitten?"
--Avenue Q
"A good non-sequitor is like a pickle: You have to tickle the toast before you can put the trenchcoat on the honey-baked elephant."
paulkdad
Member
Posts: 45
Do RPGS allow for diverse participation/discourse?
«
Reply #46 on:
May 10, 2005, 10:59:32 AM »
If we're talking about form/system, I think the ability of RPGs to hear diverse voices has everything to do with an implicit vs. an explicit social contract. If the social contract is implicit, then it is either a matter of established gaming habits or it is an unexamined extension of the larger cultural (or subcultural) setting. I doubt either of these is a great way to make certain that everyone's voice is heard.
With an explicit social contract, even if the system doesn't say, "Discuss gender issues," it does create a space where this conversation could take place. Creating this space is important, and I'm not sure you could answer "yes" to Anna's first question without it. With mainstream RPGs, though, discussing the social contract seems limited to such things as "Who's going to bring the chips?" This basically takes the SC back to the implicit level, and doesn't allow for multi-voiced discourse.
Logged
Paul K.
contracycle
Member
Posts: 2807
Do RPGS allow for diverse participation/discourse?
«
Reply #47 on:
May 10, 2005, 11:35:39 PM »
Indeed, well said Paul.
And the distinction that you raise between the explicit and implicit social contract is very important, IMO. Becuase it is only recently, and pretty much only really here, that the concept of the social contract in RPG has been explored.
It is precisely the potential for an explicit, exploratory social contract that is not about "me making a statement" but is instead about "me subordinating my own perceptions to those of the game" that suggests to me that RPG could conceivably be used as a kind of experiment in subjectivity.
Logged
Impeach the bomber boys:
www.impeachblair.org
www.impeachbush.org
"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
- Leonardo da Vinci
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Do RPGS allow for diverse participation/discourse?
«
Reply #48 on:
May 11, 2005, 07:55:52 AM »
Well, I think that even if it's been extremely rare, that some implicit social contracts previously have allowed for such statments. That is, you might have a GM using their influcence to create an agenda where people can and do make statements.
I'd agree that making these things explicit would allow for it to happen with a lot more regularity, however.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Pages:
1
2
3
[
4
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum