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Author Topic: [DiTV] in Conventions and Demos  (Read 3133 times)
epweissengruber
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« on: June 19, 2005, 05:37:54 PM »

Hey lumpley!

I will be running a demo of DiTV at a convention.

Can I deliver the emotional twists of the game in 2 hours, or am I kidding myself?
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lumpley
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« Reply #1 on: June 20, 2005, 05:44:04 AM »

Two hours!

If you have only fifteen minutes, you're set - just run the little "shopkeeper from CT, whore/wife, brother, brother's son stealing money, brother's gonna shoot her, what do you do?" conflict in the book.

If you have four hours, you're set - do character creation in full, then a short town. I always use Tower Creek in the book.

Two hours though, I don't know. Let me know what you come up with!

-Vincent
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epweissengruber
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Posts: 311

I like games! and theory! and The Forge!


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« Reply #2 on: June 20, 2005, 07:57:27 AM »

What, you are not going to offer me an easy answer and indulge my laziness!
;-)

Seriously, thanks for the hints.  I think I can come up with a few modular episodes and get the point across: every action you take, every increase in stakes, can have serious consequences
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lumpley
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« Reply #3 on: June 20, 2005, 08:34:03 AM »

You could do worse than spending two hours on a nice thorough character creation.

One of the nights at Dreamation that's what we did, and it was quite fulfilling.

If it doesn't take up the whole two hours - it probably won't - you could introduce a town and just play through a couple of those early finding-out-what's-really-really-bad conflicts. "You get the idea," you'd say at the end, and they'd be like "AAAAUGH! WHAT HAPPENS WITH THESE PEOPLE?!?! WHERE CAN I BUY THIS GAME?!?!" which is good for me, at least.

-Vincent
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