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(November 03, 2007, 04:35:43 AM)
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Adamant Entertainment
Underworld site
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Topic: Underworld site (Read 6247 times)
GMSkarka
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Posts: 148
Underworld site
«
Reply #15 on:
March 27, 2002, 02:07:46 PM »
The graffiti elements will still be there....just not on the front cover. We had too many retailers hit us with a valid complaint: the game's title should be visible and decipherable from across the store. It should make a prospective customer cross over and pick it up...the old title was too arcane.
As far as Matt's comment goes, that "just cos it's graffiti doesn't mean it should be illegible"....well, actually, I don't know what the situation is in the UK, but here in NYC, the entire point of graffiti *is* that it's unreadable. It's a code (several codes, actually), readable only by those "in the know." The graffiti fonts that we used on the first edition are actually WAY more readable than actual graffiti!
I will be keeping the graffiti elements on the interior (chapter headings, etc.), but for the cover, readability is more important than style.
GMS
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Gareth-Michael Skarka
Adamant Entertainment
gms@adamantentertainment.com
TSL
Member
Posts: 41
Underworld site
«
Reply #16 on:
March 28, 2002, 08:28:41 AM »
Quote from: GMSkarka
I will be keeping the graffiti elements on the interior (chapter headings, etc.), but for the cover, readability is more important than style. GMS
I guess that means the cyberpunk angle is right out.
:p
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TS
Servant of Mantorok since 1863
Rumpuncher - Nocturnal's Scribe
Matt Machell
Member
Posts: 477
Underworld site
«
Reply #17 on:
March 28, 2002, 10:30:37 AM »
Quote from: GMSkarka
I don't know what the situation is in the UK, but here in NYC, the entire point of graffiti *is* that it's unreadable.
Well, to be honest it depends on the graffiti artist. There's some truely wonderful art out there, which also happens to be some guys tag. There used to be some run down industrial sites you'd pass on the way into Birmingham on the train with some wonderful murals on. Course, because it was all "just graffiti" it got cleaned off, shame.
Come to think of it, back when I did art at school, one of the teachers had a book filled with pictures of NYC subway trains which had been muralled (is that a word?) by taggers. Anyhow, that's what I was thinking of, rather than the "scrawled on bus shelter in felt tip pen" look. Big, brash and bold, and still legible.
Anyway, the issue is really: does the logo evoke the background, and is it readable to average joe game shopper.
Matt
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Covenant - A story game of failing conspiracies
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