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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 73 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: [DitV] Authority  (Read 9416 times)
Darren Hill
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Posts: 861


« Reply #15 on: July 26, 2005, 02:36:24 PM »

One thing I was curious about was whether or not the Dogs could be wrong, if all of the players agreed that they were. The consensus seems to be that the players are always correct. Although this usually means that the Dogs are always right, it doesn't have to.

Here's how me and my group does it.
When you are playing is not the time to decide whether the Dogs are right or wrong in their actions. The Players should do what they think is right for their characters and the situation, the GM should respond with appropriate consequences in his roll as prosecutor (excellent way to describe it, Vincent).
Then, when the Town is finished, don't skip over the Reflection phase. This is when players and GM work out if what their Dogs did was actually the Will Of God, or whether they were wrong.

So in play, you do what you think is right in the circumstances, then later - the group gets a little distance from the events and communally assumes the roll of Judge.

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