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Conventions
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[GenCon] How many demos should I plan for?
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Topic: [GenCon] How many demos should I plan for? (Read 690 times)
timfire
Member
Posts: 756
[GenCon] How many demos should I plan for?
«
on:
July 30, 2005, 06:23:48 AM »
I'll probably print up charsheets to use for my
Mountain Witch
demos, so I will need to know how many demos I should plan for. What would be a safe number to anticipate?
Thanks!
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--Timothy Walters Kleinert
Matt Gwinn
Acts of Evil Playtesters
Member
Posts: 547
Re: [GenCon] How many demos should I plan for?
«
Reply #1 on:
July 30, 2005, 08:12:13 AM »
COuld be 1 demo, could be 50, hard to say. It depends on how agressive you are and how many people will be running Mountain Witch demos.
For Kayfabe I'm only making 1 set of characters which I'm going to put on card stock and use them for the whole con. But Kayfabe doesn't require players to make any changes to their character sheet (at least in a short demo), so that idea may not work for you.
I'm actually planning on making the character sheets small (1/4 page) and sticking everything I will need for the demo into a plastic box of some kind. Kind of a demo kit I guess. My kit will include:
- about a dozen wrestlers to choose from
- step by step demo instructions
- pencils
- scratch paper for notes
- block of six-sided dice
,Matt
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Kayfabe: The Inside Wrestling Game
On sale now at
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Ron Edwards
Global Moderator
Member
Posts: 16490
Re: [GenCon] How many demos should I plan for?
«
Reply #2 on:
July 30, 2005, 08:12:52 AM »
Matt's 100% right. However many you want.
Best,
Ron
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