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(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Dark Omen Games
(Moderator:
GreatWolf
)
At last, Alyria enters the world
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Topic: At last, Alyria enters the world (Read 9149 times)
GreatWolf
Moderator
Member
Posts: 1155
designer of Dirty Secrets
At last, Alyria enters the world
«
on:
August 04, 2005, 05:29:59 PM »
Your attention please! I wish to make an announcement! As of today, I am publically announcing the brand new
Legends of Alyria blog
. This blog contains the complete text of the Legends of Alyria roleplaying game.
This is something of an odd choice, and, although I address this in the text of the game on the website, I thought that I would explain myself here as well.
First, while I like the idea of game design, increasingly I'm finding that I don't care for game production and promotion. I don't have the time, energy, or desire to put into it, at this point. However, I don't want my lack of desire to penalize those who actually want the text. So I'm *starting* with this website.
Second, I am hoping that the website will allow me to treat this edition of the rules as a beta. Moreover, I am wanting to experiment with the idea of allowing for game users to annotate the text, which is why I'm using a blog format and not a regular website. I had considered wiki, but it is too twitchy for me. Using a blog allows me to control the text itself while still soliciting user additions and creations. Certainly, this is an experiment, and I am fairly curious to see how it will all turn out.
That all being said, I'm not ruling out the idea of a physical book. However, if that comes, it will be in the future. For now, this is where Alyria will call home.
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
hix
Member
Posts: 531
Steve Hickey
Re: At last, Alyria enters the world
«
Reply #1 on:
August 04, 2005, 06:38:08 PM »
This. Is. Awesome.
Thank you, Seth!
Steve
Logged
Cheers,
Steve
Gametime:
a New Zealand blog about RPGs
matthijs
Member
Posts: 462
Re: At last, Alyria enters the world
«
Reply #2 on:
August 04, 2005, 10:04:00 PM »
Glad to see the game progress!
Logged
Jonas Ferry
Member
Posts: 111
Re: At last, Alyria enters the world
«
Reply #3 on:
August 05, 2005, 04:40:41 AM »
This is great! I'll definitely read through it.
I especially like, not surprisingly since it's a big part of Alyria, the storymap concept. I read about it, I don't know, early this year and was hooked. I used it for a Swedish competion for small RPGs, in a game about actors that has to try to improvise a play when they find themselves without a script. The players control actors that meet backstage and draw a storymap over the important roles in the play, the locations and the conflicts between the roles. Each scene will then resolve one of the conflicts, and characters will be cut away from the map until there's only one left. If your character is gone you just grab one of the characters left on the map and jump right in as a supporting role.
Oh, well, what I'm trying to do here is tell you that I like the game and the ideas behind it a lot and I'll try to direct some of my friends your way. This is the first time I've seen a complete game posted on a blog in this fashion, so it'll be interesting to see if you get any comments. It's really cool to be able to comment on the relevant part, instead of having to write "on page 47, under the heading..." when you give comments.
Logged
One Can Have Her
, film noir roleplaying in black and white.
Check out the
indie RPG category
at Wikipedia.
Andrew Cooper
Member
Posts: 724
Re: At last, Alyria enters the world
«
Reply #4 on:
August 05, 2005, 07:10:44 AM »
Yay for Seth! Now I don't have to hunt him down and beat him with a stick.
Logged
Andrew Cooper
The Shadow of Cerilia
Burning Realms
ScottM
Member
Posts: 221
Fresno, California
Re: At last, Alyria enters the world
«
Reply #5 on:
August 05, 2005, 09:43:38 AM »
Very slick. So far it is clear and presented well; the blog seems to work just fine as a structure.
Is there a reason you chose 1990 for your organizational date?
Logged
Hey, I'm Scott Martin. I sometimes scribble over on my blog,
llamafodder
. Some good threads are here:
RPG styles
.
GreatWolf
Moderator
Member
Posts: 1155
designer of Dirty Secrets
Re: At last, Alyria enters the world
«
Reply #6 on:
August 05, 2005, 10:05:00 AM »
I used 1990 because it was the earliest date that I could use on Blogger. I thought about using a different date, but I couldn't think of one that was particularly meaningful.
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
Marhault
Member
Posts: 185
Re: At last, Alyria enters the world
«
Reply #7 on:
August 06, 2005, 05:41:55 AM »
Oh yeah, baby! This is what I've been waiting for.
Seth, I owe you $20
, even though it's not technically in .pdf form. Seriously.
Logged
GreatWolf
Moderator
Member
Posts: 1155
designer of Dirty Secrets
Re: At last, Alyria enters the world
«
Reply #8 on:
August 06, 2005, 06:17:07 AM »
Quote from: Marhault on August 06, 2005, 05:41:55 AM
Oh yeah, baby! This is what I've been waiting for.
Seth, I owe you $20
, even though it's not technically in .pdf form. Seriously.
Well, I'm willing to accept it, if you're willing to send it. PM me. :-)
Somewhere on the blog, I want to put up a "Donate..." button, but I haven't done it yet.
Also, FYI, I'm currently having some technical difficulties with the character sheet. (It was working yesterday. I swear!) When I get that resolved, I'll leave a note here. In the meantime, feel free to PM me for a copy of the sheet.
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Re: At last, Alyria enters the world
«
Reply #9 on:
August 11, 2005, 09:27:48 AM »
Not that I'm suggesting that I might do this, but, Seth, what if somebody were to purchase the rights for the game from you so that they could publish it. At some price you'd have to be amennable to this, wouldn't you?
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
GreatWolf
Moderator
Member
Posts: 1155
designer of Dirty Secrets
Re: At last, Alyria enters the world
«
Reply #10 on:
August 11, 2005, 10:04:29 AM »
Quote from: Mike Holmes on August 11, 2005, 09:27:48 AM
Not that I'm suggesting that I might do this, but, Seth, what if somebody were to purchase the rights for the game from you so that they could publish it. At some price you'd have to be amennable to this, wouldn't you?
The devil is in the details, obviously, but I would not be adverse to discussing such an arrangement.
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
Yokiboy
Member
Posts: 363
Re: At last, Alyria enters the world
«
Reply #11 on:
August 15, 2005, 11:51:30 PM »
That looks great Seth, but I think you could've easily sold this in PDF format, or even print. I'll try to post some comments in the blog as I read the game in its current version.
TTFN,
Yoki
Logged
Holken ~ my gaming stuff
Spooky Fanboy
Member
Posts: 585
Re: At last, Alyria enters the world
«
Reply #12 on:
August 21, 2005, 02:49:05 PM »
Congrats on the website. it looks nice. And please do set up a donation button, or maybe go Ransom model, to get a hardcopy produced. That way, you don't have to worry about your game breaking even.
Logged
Proudly having no idea what he's doing since 1970!
M. J. Young
Member
Posts: 2198
Alyria with Multiverser
«
Reply #13 on:
September 08, 2005, 05:31:14 PM »
Like many, I've been watching
Legends of Alyria
develop from its early forms to its release. Of course, I put a lot of time into
Multiverser
, and don't always get to give other games the attention they deserve; I also find that my players want me to run
Multiverser
more than anything else, so it's a bit difficult to get them interested in playing other games.
On the other hand,
Multiverser
was designed originally with a view to allowing its player characters to become player characters in other games while retaining their identities as versers,
Multiverser
player characters. Explanations for how to do this are in the rules, in the chapter entitled
Worlds
. It was always our hope to release specific rules sets to help
Multiverser
players gain the advantages of playing in other game system worlds.
I'm pleased to be able to say that thanks to Seth's friendship and support
Legends of Alyria
is the first game for which such interfacing rules have been published. Anyone who is interested in taking
Multiverser
characters, skills, and equipment into
Legends of Alyria
and conversely taking
Legends of Alyria
materials into other universes through
Multiverser
now has the aid of the
Legends of Alyria: Appendix 1: Multiverser interfacing rules
on which Seth and I have both labored diligently to ensure that both games are well served through this.
Additional interfacing rules packages for
Multiverser
play are expected, details to be announced as they become available. I'm very pleased that we could be associated with this remarkable moment in role playing game history.
Thanks for your interest.
--M. J. Young
Logged
Check out
Multiverser
M. J. Young Net
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