Forum changes: Editing of posts has been turned off until further notice.
Started by Eric Provost, August 30, 2005, 07:31:10 PM
Quote from: Gordon C. Landis on September 01, 2005, 08:17:24 PMCoolest moment was almost at the end of the evening (not, unfortunately, the end of our quest - our ronin shall remain forever within the walls of the Witch's castle, awaiting their confrontation with his fearsome powers), when Fates were starting to be revealed. Tim had initiated a scene with the Witch's mistress, negotiating how to betray us all. I threw down my Fate and had her add "if you cannot do it, there is another amongst you who can - who will do what I ask him to. ANYTHING I ask him to." I knew that I had just totally screwed my character, but I HAD to do it. I physically could NOT stop myself from choosing the mistress as the target of my Desperately in Love. I'd considered other options as play was evolving - my lord's wife? One of the other ronin? But the mistress just - fit. The only thing that almost held me back was the fear that I was stepping on Tim's storyline, but in the end - we were wrapping up for the night (too late), so I went ahead and did it.
Quote from: Nev the Deranged on September 02, 2005, 05:32:31 PM K, first off, this game did not suck.
Quote from: Nev the Deranged on September 02, 2005, 05:32:31 PMWhen one of your band is going up the mountain to search for her lost sister, and then one of the zombies shambling across the bridge looks a bit too familiar... heh. Nice. We nearly got our asses handed to us by those zombies, by the way. Combat in tMW is brutal. We spent Trust like water to make it through that encounter alive.