Forum changes: Editing of posts has been turned off until further notice.
Started by Ron Edwards, October 03, 2005, 02:48:49 PM
QuoteI consider the character creation to be clunky and marred by a lot of re-rolling. Just how nuanced to you really need characters to be?
QuoteAlso, a very minor point: on the character creation table, the multi-option boxes are 11/12, not 10/11.
Quote1. The whole concept of winner/leader has no meaning. After all, when it's determined, the game is over and he cannot now actually lead. This was a bit of a deal-breaker for me.
Quote2. How do you find/reveal the Cat? I couldn't figure that out and it made me wonder what else wasn't there, or that I was missing.
Quote from: The rules sayThe player will then place dice in the Cat pool equal to the Opportunity of the room and roll to see if the Cat is in the room. He does this by rolling 1d10. If he rolls greater than or equal to the number of rooms in the house (including the Hole), then the Cat is not in the room. Otherwise, place the Cat token in the room, marked to indicate that it is asleep.
Quote3. Can Stored Crumbs really translate into enough Glory to contribute to winning? That's going to be a tricky balancing act in terms of design.