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Transparent Game System

Started by Andrew Martin, April 06, 2002, 05:05:10 PM

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C. Edwards

Hey Pete,

 Thanks for the input, but I think that rerolls might interfere with the spirit of "transparency" that is trying to be achieved.  I could be completely
wrong though.  The difficulty lays in making a simple and transparent system that isn't horribly bland.  Can it be done?  Does having an interesting system defeat the purpose of transparency?  Hell if I know.  It should be fun to find out though.  Anymore thoughts, input?


 -Chris

Andrew Martin

Chris wrote:
> The difficulty lays in making a simple and transparent system that isn't horribly bland.  Can it be done?

I think if one avoids simplistic and complex, and achieves simple, you'll get subtle play.
Andrew Martin