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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 76 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: Transparent Game System  (Read 12835 times)
C. Edwards
Member

Posts: 558

savage / sublime


« Reply #15 on: April 07, 2002, 08:51:43 PM »

Hey Pete,

  Thanks for the input, but I think that rerolls might interfere with the spirit of "transparency" that is trying to be achieved.  I could be completely
wrong though.  The difficulty lays in making a simple and transparent system that isn't horribly bland.  Can it be done?  Does having an interesting system defeat the purpose of transparency?  Hell if I know.  It should be fun to find out though.  Anymore thoughts, input?


  -Chris
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Andrew Martin
Member

Posts: 785


« Reply #16 on: April 08, 2002, 12:38:24 AM »

Chris wrote:
> The difficulty lays in making a simple and transparent system that isn't horribly bland.  Can it be done?

I think if one avoids simplistic and complex, and achieves simple, you'll get subtle play.
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Andrew Martin
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