Forum changes: Editing of posts has been turned off until further notice.
Started by James_Nostack, April 12, 2006, 08:06:38 PM
Quote from: Jon Hastings on May 05, 2006, 02:29:11 PMI'm enjoying these sessions a lot, but it has taken some work: I've had to adjust my expectations throughout the game and I've had some rough spots during play. After playing Dogs, Burning Wheel, Trollbabe, and PTA, it is a little jarring to play in a game without some variation on "say yes or roll dice".
Quote from: Jon Hastings on May 05, 2006, 03:10:06 PMIn Scene 14, I wanted Darius to try to get Mosquito to go after Tolmos: that was my goal and I went about it first by having Darius try to trick and cajole him and then by having Darius threaten him. However, James decided that there was no way that Mosquito would help Darius, i.e., he said "no". (In the Sorcerer rules, I believe this is phrased as "the GM tells the players their efforts have come to naught").
Quote from: Paka on May 05, 2006, 03:12:00 PMNo opposed Will roll for either the cajoling or the intimidation?
Quote from: Jon Hastings on May 05, 2006, 03:15:35 PMQuote from: Paka on May 05, 2006, 03:12:00 PMNo opposed Will roll for either the cajoling or the intimidation?No.
QuoteI'm not sure why you're now suggesting we should have stopped and re-framed stuff: I was explicit about what I wanted out of the scene from the beginning. When I asked for the scene, I said that I wanted a chance to use Mosquito as a pawn against Tolmos. (In fact, that was the only reason I wanted that scene at all.)