Forum changes: Editing of posts has been turned off until further notice.
Started by Mike Holmes, April 30, 2002, 10:12:25 AM
Quote from: BankueiI would have to agree that ROS is about fighting, but the spiritual attributes rules make it about "Why are you fighting?" as much as the fighting itself.
QuoteIf you look at D&D, because there is no mechanical advantage given to any alignment, really "Why you're fighting" becomes a moot point in favor of more experience points and leveling up.
QuoteI definitely agree about the misplaced design focus of combat, and a great deal of it comes from the fact that death is still seen as the "worst thing" that can happen in any game, when in fact, it is not be able to act in the game that is the worst thing that can happen to a player.
Quote from: joe_llamaIronically, at the same time, somone who objected to your point of view posted his response on another forum, where his ideas are supported and unopposed. So we have two people "preaching to their choir".