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The Forge Archives
General Forge Forums
Publishing
GenCon 2006 Booth Menu Draft and Redraft
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Topic: GenCon 2006 Booth Menu Draft and Redraft (Read 7806 times)
Paul Czege
Acts of Evil Playtesters
Member
Posts: 2341
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #60 on:
July 25, 2006, 06:09:29 AM »
Alexander,
Please flag My Life with Master as a demo option.
Thanks,
Paul
Logged
My Life with Master
knows codependence.
And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
Jonathan Walton
Member
Posts: 1309
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #61 on:
July 25, 2006, 06:17:26 AM »
We're planning on demoing both of the short games (
Mridangam, Waiting/Tea
) that are included in
Push
.
Thanks for all your work on this. You rock!
Logged
-
One Thousand One
-
Bleeding Play
Iskander
Member
Posts: 226
Alexander Newman
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #62 on:
July 25, 2006, 06:23:32 AM »
Both noted, thanks!
Logged
Winning gives birth to hostility.
Losing, one lies down in pain.
The calmed lie down with ease,
having set winning & losing aside.
- Samyutta Nikaya III, 14
Matt Snyder
Member
Posts: 1380
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #63 on:
July 25, 2006, 06:36:57 AM »
God damn, I show up late to the party and, as usual, all the beer's gone.
To confirm: Dust Devils Revenged will
NOT
be available at GenCon. I
WILL
be running demos, however. And, I'll have a one-page promotional flyer to hand out.
Logged
Matt Snyder
www.chimera.info
"The future ain't what it used to be."
--Yogi Berra
Justin D. Jacobson
Member
Posts: 186
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #64 on:
July 25, 2006, 07:16:48 AM »
Late in the game, but that raises an interesting question/option. Can we list a game not yet available without a price but with a demo option? I had assumed not. It seems that demo space/time should be reserved for games that are actually available. If I'm mistaken, I'd like to demo Passages. I was/am planning on demoing through the GoD area. Is that the correct/more appropriate avenue?
Logged
Facing off against Captain Ahab, Dr. Fu Manchu, and Prof. Moriarty? Sure!
Passages
- Victorian era, literary-based high adventure!
LordSmerf
Member
Posts: 864
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #65 on:
July 25, 2006, 08:03:24 AM »
This is a pretty minor quibble, and may be something you're already aware of (or just a display issue), but...
I'm imagining these things being tri-folded like a brochure. If the PDF
as it is now
were printed front-and-back and tri-folded it would come out oddly. I'm sort of guessing that you've simply got it set up for easy viewing rather than making people try to read it in standard tri-fold order (first column, second column, back, third column, fourth column, front). Still, I thought I'd point it out just in case. It would be unfortunate to have a huge stack of these and then be unable to fold them properly.
Thomas
Logged
Current projects: Caper,
Trust and Betrayal
,
The Suburban Crucible
Iskander
Member
Posts: 226
Alexander Newman
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #66 on:
July 26, 2006, 03:17:02 AM »
Latest version
(again, refresh your browsers, if you must. This version includes lumpley pricing for the first time.)
Stuff I Am Missing
Shooting the Moon
-
Price
- if anyone is in face-to-face contact with ECB, can you prod her, please?
What You Should Do With
the Menu
. Now.
- Check that the games you are eligible and able to demo are correctly marked.
- If you have corrected something, check that I did not introduce errors in the correction.
- Check the spelling (again) of everything you publish.
- Check the URLs. Again. Really. Forget ye not ye longe tail.
- Start pointing out any general typos, design quibbles, and that sort of thing. Given that there are some markedly variable aesthetics on the Forge, mine will prevail.
Thomas - thanks for pointing out the layout fubar. Even printing it twice and watching my partner look at it oddly, I didn't twig to having the z-fold the "wrong" (counter-intuitive, non-standard) way. Tempted as I am to be all
"that's the
indie
way,"
I've corrected it now.
Logged
Winning gives birth to hostility.
Losing, one lies down in pain.
The calmed lie down with ease,
having set winning & losing aside.
- Samyutta Nikaya III, 14
timfire
Member
Posts: 756
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #67 on:
July 26, 2006, 03:31:40 AM »
On the list of sponsors, I
believe
it should be "Wicked Dead
Brewing Company
", not"Publishing".
Logged
--Timothy Walters Kleinert
Thor Olavsrud
Member
Posts: 349
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #68 on:
July 26, 2006, 04:48:08 AM »
Hey Alexander, I'm pretty sure that Under a Serpent Sun goes for $15, not $5.
Logged
Thor Olavsrud
The Burning Wheel Fantasy Roleplaying System
iago
Member
Posts: 863
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #69 on:
July 26, 2006, 06:29:37 AM »
Brennan Taylor of IPR pointed over here from another thread, and said he was going to be using the menu at the IPR locale. I haven't made arrangements to be in the Forge booth, but he said something about needing to be on the menu, so, uh... Hi!
Don't Rest Your Head from Evil Hat Productions; money goeth to Fred Hicks; $15 cover price. :)
All else fails I'll be sitting across from the Forge booth over in Lulu-land!
Logged
Fred Hicks
Fate
*
Don't Rest Your Head
*
Spirit of the Century
Check out the
Evil
Emily Care
Member
Posts: 1126
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #70 on:
July 26, 2006, 07:40:35 AM »
I finally surfaced. Thanks for the prods, all.
Logged
Koti ei ole koti ilman saunaa.
Black & Green Games
Iskander
Member
Posts: 226
Alexander Newman
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #71 on:
July 26, 2006, 08:13:32 AM »
OK... all the prices are in now, so I think this thread is done. I'll post the latest, proof version over in the Conventions threads.
Thanks everyone!
Alexander
Logged
Winning gives birth to hostility.
Losing, one lies down in pain.
The calmed lie down with ease,
having set winning & losing aside.
- Samyutta Nikaya III, 14
Denise
Member
Posts: 109
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #72 on:
July 27, 2006, 04:26:54 PM »
Yup, I was looking at the old flyer. VERY nice improvement- although I might not use the term "monkeys" when referring to your volunteers. But I'm just a stickler for avoiding mixed metaphors. It's a great idea, and well-executed.
Quote from: Iskander on July 24, 2006, 06:59:26 PM
Thanks for the updates, all.
Denise - it sounds like you were looking at an older version of the menu: the
current version
doesn't mention Gen Con by name (yet - if it does, later, I'll be sure to get the name right!) Thanks, also, for reminding everyone that there are
Gen Con policies
, to which we - being good citizens - will all strive to conform. (Except possibly Keith: he's still acting out adolescent Pole fantasies.)
The Forge booth menu is intended as a reference for people who come to the booth, and would rather browse what is on offer at their leisure - perhaps online, even after the convention - than buy games then and there. Most of the small press and indie game designers represented at the booth are keen to have their games bought by people who will
play
them, so there's little perceived value in this community in the random distribution of marketing material. As a flyer, it would be a waste: the vast majority of Gen Con attendees are, alas, at the convention for other fare than that offered at the Forge booth. This document is really for those who have already drunk the Kool-Aid... or
want
their first taste.
Logged
An ENnie vote has as much meaning as a dollar bill - that is, it's worth what you choose to value it at.
-clash
The Annual Gen Con EN World RPG Awards ("The ENnies")
lumpley
Administrator
Member
Posts: 3453
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #73 on:
July 28, 2006, 06:22:30 AM »
I can demo Mechaton!
-Vincent
Logged
Iskander
Member
Posts: 226
Alexander Newman
Re: GenCon 2006 Booth Menu Draft and Redraft
«
Reply #74 on:
July 28, 2006, 06:49:15 AM »
Thanks, Vincent, duly noted!
Please post any further updates to this thread in the
Conventions
forum.
Logged
Winning gives birth to hostility.
Losing, one lies down in pain.
The calmed lie down with ease,
having set winning & losing aside.
- Samyutta Nikaya III, 14
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