Forum changes: Editing of posts has been turned off until further notice.
Started by Michael S. Miller, April 29, 2002, 07:30:50 AM
Quote from: Ron EdwardsThe suggestion we thought of during play was as follows. As written, a player can win by learning all six words from a single other player, thus duplicating their machine. I suggest instead that any six words acquired from other players will also permit a win - thus a wholly novel machine might be built. This occurred to me when I had acquired "nuclear," "demon," and "death" from the three other players. It's pretty hard to get six words at all (agents are risky!), so I think this puts more potential to win into #2 above, and thus creates multiple valid tactics of play - hence, more interesting.[/b]
QuoteOne sort of disappointing element is that the technobabble words do not actually enter the dialogue of play, as they are secrets - this is central to the game, so it's not anything that can be "fixed," but it's kind of a bummer, at least in comparison to the free-flyin' words in Bedlam.[/b]
QuoteMy final take is that the game needs one more twist of the dial toward some structural element that reinforces the whacky-villain context of lay. One of the players described the play experience as "this drab little game," and none of us could really disagree. I'm not sure what that element might be - it might be a larger-scale situation (better than the SWDUMS, which is kind of boring), it might be some aspect of role-playing added to the mix, or it might be some resolution mechanic beyond d6 vs. d6 all the time, or whatever - as long as it's actually structural and not just a gimmick.[/b]
Quote from: Ron EdwardsHi Ferry,The main one is that you refer several times to "stealing" someone else's word. This puzzles me repeatedly. Other, similar words ("the winner gets the loser's word," "writing it down for himself") are also confusing me for the same reason.1) I grasp that when you have your word "stolen," you remove its underline. I also grasp that when you have "stolen" someone else's word, you may send a dashing hero, and also you may eventually get all the person's words.How, exactly, is the word "stolen"? The person who had it still has it; the person who "stole" it does not use it (unless he gets all 6 of them from that player). Perhaps another word would confuse me less. [/b]
Quote2) Am I to understand that a successful dashing hero and a successful spy have the same effect - the defender de-underlines a word and the offender now knows it? (I understand that these two things differ if they fail.)[/b]
QuoteCan you cackle insanely twice on your turn, thus gaining a +4 for your next roll? Or is that +2 for each of your next two rolls?[/b]
QuoteIn "Scrounging for parts," you refer to "the first of your words," which I take to mean, "the first of your remaining non-underlined words." Is that correct? [/b]
Type I Actions (No repercussions if you fail)Plan----------Recall the plan to a part for which you once had the plan (succeeds on a 1-3).Build---------Create a part for which you have the plans (succeeds on a roll higher than the number of parts that you currently have).Beef Security-Gain a +1 to defend against the next roll made against you (can accumulate). Goes away after the next attack as all the guards are killed in attempting to stop it. Type II Actions (The minor minions involved in these operations cannot be turned on you)Plagerist-----Copies plan.Plant---------Copies part.Arsonist------Destroys plan.Hero----------Destroys part.Mole----------Gain a permenant +1 against that player.Type III Actions (If you fail, the same happens to you)Thief---------Delivers part.Spy-----------Delivers plan.Sabateur------Destroys part, Destroys plan.Espionage-----Copies part, Copies plan.Provacateur---the target's next action must be against the player using this.Type IV Actions (Can each only be used once a game each)Assault Team--Delivers part, Delivers plan.Commando Raid-Delivers part, Destroys plan, or the oppositeSecret Agent--Copies part, Delivers plan, or the opposite.Henchman------Copies part, Destroys plan or the opposite.