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(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
First Thoughts
(Moderator:
Ron Edwards
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Starting a game and quite lost...
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Topic: Starting a game and quite lost... (Read 5057 times)
joepub
Acts of Evil Playtesters
Member
Posts: 569
Joe Thomas McDonald
Re: Starting a game and quite lost...
«
Reply #45 on:
October 07, 2006, 02:12:02 PM »
Quote
I'm also really digging the "keys" idea Joe said. I don't think that flashbacks should be for just buying skills. I would want them to shape your character, not just fill out a character sheet.
Clinton R. Nixon, the author, puts all his games up on his website in .txt format.
You can then buy the pretty book with illustrations and nice formatting if you want to, but all the rules are available for your perusal.
(Indie designers are so awesome in that regard, hey? Give you a real taste at what you're buying, before you shill out the dough.)
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www.incitefulentertainment.com
joepub.blog.com
GreatWolf
Member
Posts: 1155
designer of Dirty Secrets
Re: Starting a game and quite lost...
«
Reply #46 on:
October 09, 2006, 07:41:16 AM »
Just a word of encouragement:
As a fan of
Dark City
, I would so totally play this game.
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
earwig
Member
Posts: 52
Re: Starting a game and quite lost...
«
Reply #47 on:
October 09, 2006, 08:34:35 PM »
Actually, yeah, Dark City was a big influence on this game. However, the more I developed the background, the more it came into its own.
And now that armed with some fantasic ideas from some of the good folks here at The Forge, it's going to be even better.
Thanks for the encouragement!
Chris
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