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[Mortal Coil] Magical fact price question
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Topic: [Mortal Coil] Magical fact price question (Read 3884 times)
dyjoots
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Posts: 91
[Mortal Coil] Magical fact price question
«
on:
September 30, 2006, 07:14:20 PM »
Is it appropriate to use "metagame" prices for certain magical facts? More specifically, if all of the players had no problem with it, would this be an appropriate a magical fact/price:
"Solars can perfectly defend against an attack, but they must spend a Power* token."
*This is optionally replaced with Passion or Action token...
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Brennan Taylor
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Posts: 499
Re: [Mortal Coil] Magical fact price question
«
Reply #1 on:
October 01, 2006, 03:32:57 AM »
Absolutely kosher. Facts often need to be backed up by some rule effect, and straying away from the rule adjustments I list in the book is perfectly fine, so long as the table agrees.
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Why Is a Raven Like a Writing Desk?
Indie Press Revolution
Galileo Games, Inc.
dyjoots
Member
Posts: 91
Re: [Mortal Coil] Magical fact price question
«
Reply #2 on:
October 01, 2006, 03:36:15 PM »
Quote from: Brennan Taylor on October 01, 2006, 03:32:57 AM
Absolutely kosher. Facts often need to be backed up by some rule effect, and straying away from the rule adjustments I list in the book is perfectly fine, so long as the table agrees.
Ok, cool. So, would you say that the list of mechanical/rule effects for magical facts is an example, rather than an exhaustive list?
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Brennan Taylor
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Posts: 499
Re: [Mortal Coil] Magical fact price question
«
Reply #3 on:
October 01, 2006, 03:46:21 PM »
Yeah, I would. I have had other mechanical effects show up in play. The ones in the book are the most common, however.
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Why Is a Raven Like a Writing Desk?
Indie Press Revolution
Galileo Games, Inc.
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