*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
May 21, 2013, 01:10:51 AM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 19 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Rules questions: minutae, antag credits  (Read 3656 times)
DevP
Member

Posts: 576


WWW
« on: January 10, 2007, 06:47:48 AM »

* Minutae: if you have multiple players offering minutae (and an effect on the conflict), is there a specific way of deciding which one to use, or should that just be rough group consensus?

* Antagonist Credits: Should the Antagonist automatically be spending (number-of-credits) on each conflict, or do they have a choice about how much of their Antagonist credits to spend on a given conflict?

Thanks!
Logged

Joshua A.C. Newman
Moderator
Member
*
Posts: 1144

the glyphpress


WWW
« Reply #1 on: January 10, 2007, 07:58:37 AM »

Hey, Dev.

Whoever's rolled highest gets to use the MinutiƦ. Remember that anyone's Minutia can become true, but only one has an effect on a given turn.

The Antag has a choice to spend a number of Credits, anything from one to ten. I've never spent more than five and it would shorten the story dramatically to do so. Three's pretty common, but sometimes you need a lot of them to present a real threat.

Cool?
Logged

the glyphpress's games are Shock: Social Science Fiction and Under the Bed.

I design books like Dogs in the Vineyard and The Mountain Witch.
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!