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Houses of the Blooded Character Creation
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Topic: Houses of the Blooded Character Creation (Read 3873 times)
John Wick
Member
Posts: 210
Houses of the Blooded Character Creation
«
on:
January 29, 2007, 10:35:47 AM »
Hey guys.
Over at my LJ,, I'm putting up the character creation rules for Houses of the Blooded, one step per day. By the end of the wthe week, you'll have a complete character. Feedback is welcome, of course.
Enjoy!
http://wickedthought.livejournal.com/612127.html
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Carpe Deum,
John
Troy_Costisick
Member
Posts: 802
Re: Houses of the Blooded Character Creation
«
Reply #1 on:
January 29, 2007, 07:00:55 PM »
Heya John,
I have a question for ya. Regarding risks you write:
Quote
Target Number
To determine a character's success or failure, the GM uses a target number: a value set between 5 and 50 (sometimes higher). If the player's roll is equal to or greater than the target number (TN), his character succeeds. If his roll is lower than the TN, his character fails.
What is the effect of failure in your game? I'm particularly interested in this. Does the character simply fail to achieve his goal? Is there a consiquence for failure? I'm interested because when I design a game I look at failure as an opportunity for something else to happen. So what happens in your game when a player isn't able to hit the TN with his rolls?
Peace,
-Troy
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Theory Blog:
http://socratesrpg.blogspot.com/
Game Company Website:
http://www.divine-games.org/
contracycle
Member
Posts: 2807
Re: Houses of the Blooded Character Creation
«
Reply #2 on:
January 30, 2007, 04:34:02 AM »
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"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
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John Wick
Member
Posts: 210
Re: Houses of the Blooded Character Creation
«
Reply #3 on:
January 30, 2007, 09:16:01 PM »
Quote from: Troy_Costisick on January 29, 2007, 07:00:55 PM
Heya John,
What is the effect of failure in your game? I'm particularly interested in this. Does the character simply fail to achieve his goal? Is there a consiquence for failure? I'm interested because when I design a game I look at failure as an opportunity for something else to happen. So what happens in your game when a player isn't able to hit the TN with his rolls?
I've always believed that failure is enough of a penalty without additional consequence.
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Carpe Deum,
John
John Wick
Member
Posts: 210
Re: Houses of the Blooded Character Creation
«
Reply #4 on:
January 30, 2007, 09:29:49 PM »
Quote from: contracycle on January 30, 2007, 04:34:02 AM
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Carpe Deum,
John
Troy_Costisick
Member
Posts: 802
Re: Houses of the Blooded Character Creation
«
Reply #5 on:
January 31, 2007, 02:27:28 AM »
Heya John,
On contested risks you write:
Quote
Sometimes you have to roll dice against another character. This is a contested risk. The GM determines the TN for both characters and they roll. The player who rolls higher wins the contest.
So does that mean who ever rolls highest regardless of the TN wins? I may be reading that last sentence too literally, but what happens if both players do fail to make the TN? In that case, does victory go to the highest roller?
Peace,
-Troy
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Theory Blog:
http://socratesrpg.blogspot.com/
Game Company Website:
http://www.divine-games.org/
John Wick
Member
Posts: 210
Re: Houses of the Blooded Character Creation
«
Reply #6 on:
January 31, 2007, 03:33:28 AM »
Quote from: Troy_Costisick on January 31, 2007, 02:27:28 AM
Heya John,
On contested risks you write:
Quote
Sometimes you have to roll dice against another character. This is a contested risk. The GM determines the TN for both characters and they roll. The player who rolls higher wins the contest.
So does that mean who ever rolls highest regardless of the TN wins? I may be reading that last sentence too literally, but what happens if both players do fail to make the TN? In that case, does victory go to the highest roller?
If both players fail, both characters fail l.
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Carpe Deum,
John
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