*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
October 31, 2014, 03:01:43 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 75 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: 1st Transatlantic Setting Design Champion  (Read 2324 times)
Frank Tarcikowski
Member

Posts: 277

Hamburg, Germany


WWW
« on: February 13, 2007, 05:29:54 AM »

center][b][size=4]Thou Art But a Warrior[/size][/b]Thou Art But a Warrior
Logged

If you come across a post by a guest called Frank T, that was me. My former Forge account was destroyed in the Spam Wars. Collateral damage.
Mikael
Member

Posts: 206


« Reply #1 on: February 13, 2007, 07:01:36 AM »

Congratulations, Anna!

This does oblige you to take the product to the market, otherwise the totally unique back-cover blurb - "Winner of the 1st Translantic Setting Design Challenge!" - is wasted. When I buy it, I will of course expect to find all my insightful review thread suggestions incorporated...
Logged

Playing Dogs over Skype? See everybody's rolls live with the browser-independent Remote Dogs Roller - mirrors: US, FIN
Anna Kreider
Member

Posts: 65


« Reply #2 on: February 13, 2007, 02:39:37 PM »

Um. Wow. Thanks!

I don't have anything profound to say, so I'll keep it simple: you all rock.

~Anna

Logged
Graham W
Member

Posts: 437


WWW
« Reply #3 on: February 13, 2007, 08:20:27 PM »

It's a great game (or setting). I hope you take it further. Congratulations!

Graham
Logged
Rich Stokes
Member

Posts: 78


WWW
« Reply #4 on: February 14, 2007, 03:08:02 AM »

Well done Anna!

I found the judging very difficult for the final round.  I don't mind admitting that I voted the highest mark to Thou Art But A Warrior in both rounds of the contest.

But judging was very hard, especially for the final round and it was especially difficult to give everything marks out of 10.  I would have preferred to simply put them in order of how much I liked them, and have 4 points going to the best, 3 to the next etc etc.  It's very hard to award numbers, but it's easier to judge which game best fits the criteria of the contest, and the order in which the others fit, rather than having to judge each one in terms of a mark out of 10.

But again, well done Anna! Totally great setting.  What I particularly liked (and what I felt put it above the other entries I judged) was the fact that it managed to present a really rather different setting that made a lot of sense, a setting which I knew how to play after reading it, and which managed to do all that in a very short and well written document.
Logged

The poster previously known as RichKS
Ben Lehman
Member

Posts: 2094

Blissed


WWW
« Reply #5 on: February 14, 2007, 08:09:59 AM »

Congratulations, Anna!

You deserve it.

yrs--
--Ben
Logged

talysman
Member

Posts: 675


WWW
« Reply #6 on: February 14, 2007, 08:18:35 AM »

Yes, congratulations! I'm not surprised, since I gave this game high marks, too. It's an excellent setting.

What are the next steps for the game?
Logged

John Laviolette
(aka Talysman the Ur-Beatle)
rpg projects: http://www.globalsurrealism.com/rpg
Anna Kreider
Member

Posts: 65


« Reply #7 on: February 14, 2007, 04:08:51 PM »

A lot of revisions, and probably a heftier section dealing with history and whatnot.

And playtesting! I've gotten some pretty good feedback from people so far, but I'm sure that there's stuff that will come up with playtesting too.

So, yes. It's not just going to sit on a shelf. I'd like to see if I can con my gaming group into running through a game, actually. (Although we still only have three people. <sigh> Oh well.)

~Anna
Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!