The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 02:57:50 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Publishing
Almost Ready to Publish Questions
Pages: [
1
]
« previous
next »
Author
Topic: Almost Ready to Publish Questions (Read 1997 times)
Xibalba
Member
Posts: 16
Almost Ready to Publish Questions
«
on:
March 03, 2007, 09:07:28 AM »
Playtesting of my game, Heirs to the Lost World, is going well so I am getting ready to start the publishing process, but I need some advice. I've been looking mostly at Lulu for print-on-demand, and the other PDF download sites.
1. The book is about 200 pages with full color art. My plan is to have a black-and-white, paperback book, color paperback, black-and-white PDF download and color PDF download. Is it a mistake to offer so many different options? I love the color art, but it will be pretty expensive. That is why I plan on selling a black-and-white version, too.
2. I am not planning on getting an ISBN. Is this a mistake? Right now, my thinking is that if the game starts selling, I could always get an ISBN later. Is this true?
3. I am not sure what I should do regarding business type. What are the pros and cons of sole-proprietor, LLC, aned S-designation?
4. What is a Standard Manufacturer Code, do I need one, and if so, how do I get one?
5. So far, I have done everything for the game, including writing, art, layout, cartagrophy, but I know I cannot do my own editing and proofreading. What is a good way to get an editor/proofreader?
Logged
Chad Davidson
iago
Member
Posts: 863
Re: Almost Ready to Publish Questions
«
Reply #1 on:
March 03, 2007, 11:32:12 AM »
Quote from: Xibalba on March 03, 2007, 09:07:28 AM
1. The book is about 200 pages with full color art. My plan is to have a black-and-white, paperback book, color paperback, black-and-white PDF download and color PDF download. Is it a mistake to offer so many different options? I love the color art, but it will be pretty expensive. That is why I plan on selling a black-and-white version, too.
I'd just stick to color for the PDF; offering a black and white version of the PDF when a color option is available seems ... not very valuable to me, and might lead people to be unhappy with the 'markup' between B&W PDF and color PDF.
In print, I'd do the color printing as a limited edition, fixed number of copies run, sold at a premium, and then release the black & white version months later -- similar to how Silver Age Sentinels hit the streets, as it happens. But that's just my gut speaking.
Quote
2. I am not planning on getting an ISBN. Is this a mistake? Right now, my thinking is that if the game starts selling, I could always get an ISBN later. Is this true?
You can get an ISBN later, though it obviously won't be on any versions of the book that get printed beforehand.
I don't go for ISBNs unless I'm planning on getting into the three-tier distribution system. That's usually a losing proposition as a small press publisher.
Quote
3. I am not sure what I should do regarding business type. What are the pros and cons of sole-proprietor, LLC, aned S-designation?
An answer that is far, far too long and too involved to be presented in a web forum. If you're considering doing anything other than sole proprietor, call a lawyer.
Quote
4. What is a Standard Manufacturer Code, do I need one, and if so, how do I get one?
Well, I don't have one, and I don't remember what it's for, and that hasn't hurt me yet.
Quote
5. So far, I have done everything for the game, including writing, art, layout, cartagrophy, but I know I cannot do my own editing and proofreading. What is a good way to get an editor/proofreader?
There's another forum on here for "help wanted" type stuff. I'd start by posting there.
Logged
Fred Hicks
Fate
*
Don't Rest Your Head
*
Spirit of the Century
Check out the
Evil
Seth M. Drebitko
Member
Posts: 304
Re: Almost Ready to Publish Questions
«
Reply #2 on:
March 03, 2007, 06:24:04 PM »
Quote
1. The book is about 200 pages with full color art. My plan is to have a , paperback book, color paperback, PDF download and color PDF download. Is it a mistake to offer so many different options? I love the color art, but it will be pretty expensive. That is why I plan on selling a version, too.
I would say put the pdfs out as a black and white and color bundle, reasoning being that I don't feel like printing out 200 color pages and I assume most other people paying for their ink don't want to either. Another thing might be to have galleries of images in your book as well as excerpts from it to make customers hyped up and want to purchase the color edition.
Regards, Seth
Logged
MicroLite20 at
www.KoboldEnterprise.com
The adventure's just begun!
iago
Member
Posts: 863
Re: Almost Ready to Publish Questions
«
Reply #3 on:
March 04, 2007, 09:15:08 AM »
Quote from: Seth M. Bashwinger on March 03, 2007, 06:24:04 PM
I would say put the pdfs out as a black and white and color bundle, reasoning being that I don't feel like printing out 200 color pages and I assume most other people paying for their ink don't want to either.
Sure... and when I feel like that, I tell my printer config to print without colors. Is it really necessary to build a big color/b&w split bundle, I wonder?
Logged
Fred Hicks
Fate
*
Don't Rest Your Head
*
Spirit of the Century
Check out the
Evil
Thenomain
Member
Posts: 42
Re: Almost Ready to Publish Questions
«
Reply #4 on:
March 04, 2007, 11:43:58 AM »
Quote from: iago on March 04, 2007, 09:15:08 AM
Quote from: Seth M. Bashwinger on March 03, 2007, 06:24:04 PM
I would say put the pdfs out as a black and white and color bundle, reasoning being that I don't feel like printing out 200 color pages and I assume most other people paying for their ink don't want to either.
Sure... and when I feel like that, I tell my printer config to print without colors. Is it really necessary to build a big color/b&w split bundle, I wonder?
Speaking as someone who does family-level tech-support, I think it's frendlier to offer both instead of require the customer to have that level of technical know-how. It's not that hard, but I know people who never go into "advanced options" for the PC printers or anything other than the default print page for Mac printers. ("Pull-down box? What's a pull-down? Where's Printer Setup?")
I don't know how hard it would be to offer the Color
or
B/W version when you're serving up the PDF, but it's a third option.
Logged
Kent Jenkins / Professional Lurker
Jake Richmond
Member
Posts: 220
Re: Almost Ready to Publish Questions
«
Reply #5 on:
March 06, 2007, 08:56:16 AM »
Quote
Quote from: iago on March 04, 2007, 09:15:08 AM
Quote from: Seth M. Bashwinger on March 03, 2007, 06:24:04 PM
I would say put the pdfs out as a black and white and color bundle, reasoning being that I don't feel like printing out 200 color pages and I assume most other people paying for their ink don't want to either.
Sure... and when I feel like that, I tell my printer config to print without colors. Is it really necessary to build a big color/b&w split bundle, I wonder?
It is depending on what the color layout looks like. If it's just a few color illustrations spread throughout the book then you likely don't need a black and white PDF option. If the book uses colored backgrounds or designs on every page and extensive greyscale throughout then switching to print without colors does nothing.
I'd suggest combining a plain text version with the full color version. best of both worlds.
Quote
2. I am not planning on getting an ISBN. Is this a mistake? Right now, my thinking is that if the game starts selling, I could always get an ISBN later. Is this true?
depend on who you ares elling your book to. If you are selling to game stores and comic shops then you don't need one. If you are selling directly to customers or through IPR or Key20 then you don't need one. However, if you are planning to sell to bookstores, record store or anywhere else (and I don't know anything about your game, so I couldn't say where you should sell it or not) then you'll want an ISBN. Especially if you want to sell on Amazon or at large chains like Boarders or Barnes & Noble. Of course beaking in these markets is another problem entirely.
Quote
4. What is a Standard Manufacturer Code, do I need one, and if so, how do I get one?
I made mine up.
Quote
5. So far, I have done everything for the game, including writing, art, layout, cartagrophy, but I know I cannot do my own editing and proofreading. What is a good way to get an editor/proofreader?
Quote
QAs said before, theres a sectioon right here on the board where you can ask for just such help. A quick look in your phone book will show you companies in your town that provide these services as well. You may be better off going with someone with no RPG experience. Or maybe not. You can also check craigs list.
Logged
Panty Explosion, Classroom Deathmatch
,
CrossRoads of Eternity
,
Work in Progress
David Artman
Member
Posts: 570
Designer & Producer
Re: Almost Ready to Publish Questions
«
Reply #6 on:
March 07, 2007, 12:00:25 PM »
Quote from: iago on March 04, 2007, 09:15:08 AM
Is it really necessary to build a big color/b&w split bundle, I wonder?
Logged
Designer -
GLASS
,
Icehouse Games
Editor -
Perfect
,
Passages
Valamir
Member
Posts: 5574
Re: Almost Ready to Publish Questions
«
Reply #7 on:
March 08, 2007, 04:42:37 PM »
Quote
Quote
4. What is a Standard Manufacturer Code, do I need one, and if so, how do I get one?
I made mine up.
I wouldn't do that.
If you aren't going to use a fullfillment or consolidation service you don't need one. If you are going to use such a service you'll want one, but you'll want one that's compatable with the major index of codes which for this hobby is Games Quarterly Catalog.
When I went to Key20 for fulfillment I was given a code. I don't know if Key20 came up with it or GQC, and if I didn't like it I could have asked for something different, but the important piece was that RAM (what I would have chosen) was taken but RHP was not.
Using a code that's already in use by someone else is worse than not using a code at all.
Logged
Ralph Mazza
Universalis: The Game of Unlimited Stories
guildofblades
Member
Posts: 297
Re: Almost Ready to Publish Questions
«
Reply #8 on:
March 08, 2007, 05:38:42 PM »
>>Using a code that's already in use by someone else is worse than not using a code at all.<<
Well, considering MSM has been known to assign a code to a publisher then willy nilly change it because some other publisher that they preferred wanted it. So we long ago gave us giving a damn about their code structure.
Additionally, plenty of other publishers from other industries do nothing whatsoever with the 3 letter company codes and whenever some of their products end up being stocked by a hobby game or hobby distributor the distributor will just assign their own number to them. That means sometimes a distributor will already have a company code assigned in their system even if you are using a MSM assigned code and they will just give your company a code of their choosing.
So basically MSM codes are fairly meaningless.
Ryan S. Johnson
Guild of Blades Publishing Group
http://www.guildofblades.com
http://www.1483online.com
http://www.thermopylae-online.com
Logged
Ryan S. Johnson
Guild of Blades Publishing Group
http://www.guildofblades.com
Jake Richmond
Member
Posts: 220
Re: Almost Ready to Publish Questions
«
Reply #9 on:
March 08, 2007, 06:21:38 PM »
Quote
If you aren't going to use a fullfillment or consolidation service you don't need one. If you are going to use such a service you'll want one, but you'll want one that's compatable with the major index of codes which for this hobby is Games Quarterly Catalog.
I should have been more clear. I made one up knowing I would need one. It's currently in use with Key20, Alliance, Blackhawh, Esdevium, Onebookshelf and most other companies that carry my game. I wasn't advocating just making one up off the top of your head (although in hindsigt it looks like I was) but instead was saying that you don't need to be overly worried about it. You can select one, and if it is not being used by someone else then it's all yours.
Jake
Logged
Panty Explosion, Classroom Deathmatch
,
CrossRoads of Eternity
,
Work in Progress
MatrixGamer
Member
Posts: 582
Re: Almost Ready to Publish Questions
«
Reply #10 on:
March 16, 2007, 05:13:46 AM »
Are you listed in Game Quarterly Catalogue? The listing is free. I know it occasionally brings in a sale or two. Google GQC and they come up. They are the same people now running "Game Expo". They are friendly and helpful.
I rather like my manufaturer code - HMS. Makes me feel all nautical.
Chris Engle
Logged
Chris Engle
Hamster Press = Engle Matrix Games
http://HamsterPress.net
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum