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Started by Remi Treuer, May 08, 2007, 05:08:29 PM
Quote from: Remi Treuer on May 16, 2007, 11:16:30 AMI'd like a little feedback on my play during the game, though. There was a point where I introduced Matur Yu, and she had a strong personality, but then I had another Matur come in, and he was similar to Yu. I got called on this, and from then on out I took a moment to think about what each character was like when I introduced them. Usually I asked the player who had that NPC as a connection what that NPC was like, and used the stunned silence and, "Uh, I don't know, uh . . . " response as time to think about what would make the most interesting contrast to the previous NPC introduced. Was this gambit obvious or annoying? Were the NPCs relatively distinct in your minds? What could I do to improve this?