The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 03:48:24 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Playtesting
(Moderator:
Ron Edwards
)
[GoPlay Northwest: Kin] This is everyone's fault but mine!
Pages: [
1
]
« previous
next »
Author
Topic: [GoPlay Northwest: Kin] This is everyone's fault but mine! (Read 839 times)
Kirk Mitchell
Member
Posts: 268
[GoPlay Northwest: Kin] This is everyone's fault but mine!
«
on:
June 27, 2007, 01:10:36 AM »
i]hadn't arrived. This pleases me.
The game really rewards a character that attracts attention. Being loud, bombastic, controversial, incredibly kind, or even just a bit of a dick will give you a hell of a lot of screen time, and a hell of a lot of resources for upcoming Threshold scenes. This also pleases me.
I'm considering a mechanic where each player writes down a secret. It could be big or small, but a secret. These are all put in a hat, and drawn out at random. This is something that your character knows about the character of the player opposite you, but nobody else does. Every time you reference this secret in play without revealing it, you get to draw another card to your hand. When you finally reveal the secret, you can enact an immediate five scene Consequence.
Finally, the players all suggested a montage scene at the very beginning of the game to introduce the mechanics, introduce the characters and their associated Issues. I have no idea how I'd implement that yet, but I think its a bloody fantastic idea.
I had a lot of fun playing with you all. I hope you guys had as much fun as I did!
Cheers,
- Kirk
(edited to fix formatting at author's request - RE
hadn't[/i] arrived. This pleases me.
The game really rewards a character that attracts attention. Being loud, bombastic, controversial, incredibly kind, or even just a bit of a dick will give you a hell of a lot of screen time, and a hell of a lot of resources for upcoming Threshold scenes. This also pleases me.
I'm considering a mechanic where each player writes down a secret. It could be big or small, but a secret. These are all put in a hat, and drawn out at random. This is something that your character knows about the character of the player opposite you, but nobody else does. Every time you reference this secret in play without revealing it, you get to draw another card to your hand. When you finally reveal the secret, you can enact an immediate five scene Consequence.
Finally, the players all suggested a montage scene at the very beginning of the game to introduce the mechanics, introduce the characters and their associated Issues. I have no idea how I'd implement that yet, but I think its a bloody fantastic idea.
I had a lot of fun playing with you all. I hope you guys had as much fun as I did!
Cheers,
- Kirk
(edited to fix formatting at author's request - RE)
«
Last Edit: June 27, 2007, 12:08:23 PM by Ron Edwards
»
Logged
Teddy Bears Are Cool
: My art and design place on the internet tubes.
Kin
: A Game About Family
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum