The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 09:32:49 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Endeavor
(Moderator:
Ron Edwards
)
[sic] First Thoughts on SET B
Pages:
1
[
2
]
« previous
next »
Author
Topic: [sic] First Thoughts on SET B (Read 4395 times)
Filip Luszczyk
Member
Posts: 746
roll-player
Re: [sic] First Thoughts on SET B
«
Reply #15 on:
July 25, 2007, 10:00:54 AM »
Heh, don't sweat it with the title, if you like it as it is
Why two attributes for each suit?
Logged
Awesome Bunny Games
Skype Gaming Center
Reprobus
Member
Posts: 31
Re: [sic] First Thoughts on SET B
«
Reply #16 on:
July 25, 2007, 06:17:24 PM »
Because I think, I need 2 kind of attributes. One for deciding if the character's action was successful or not, and the second one as a registry on the character's personality. Was this an answer, or did I just said the same thing as in my previous post?
This is just an idea. Is there a problem with separating the suits this way? (the first 9 cards to measure the attributes of the first group / the last 4 cards for the character's personality)
Logged
My SIC thread about cowboys, pirates and splatterpunk:
Disguised by Borrowed Plumes
Christian Liberg
Member
Posts: 67
Re: [sic] First Thoughts on SET B
«
Reply #17 on:
July 26, 2007, 05:31:03 AM »
Hehe i really love it, im in the process of creating one such gm less game, where i revolve the narrative constantly.
People already said all the things i thought of when i read your idea for system ( in fact they are all way better at systems than i am, just trying to duck under ) So im just going to say the following, perhaps you could use a poker hand for the start? five card draw replace any given number of cards? dont know if it works for you, but it would fit the western theme.
Concerning the Personality marks and the sociopath, one thing came to mind. What if the sociopath thought that pirates where somehow able to steal his personality marks, or rather, what if they actually could?
Chris
Logged
Filip Luszczyk
Member
Posts: 746
roll-player
Re: [sic] First Thoughts on SET B
«
Reply #18 on:
July 26, 2007, 09:10:42 AM »
Oh, ok, now the way you want to use cards makes sense to me. I misinterpreted it initially.
Logged
Awesome Bunny Games
Skype Gaming Center
Reprobus
Member
Posts: 31
Re: [sic] First Thoughts on SET B
«
Reply #19 on:
July 26, 2007, 09:48:41 PM »
ok, I'll try to work with the poker hand idea. in this case the characters will have the personality marks but no other attributes. The cards with the numbers will give the amount of points a player can spend on auctions.
Logged
My SIC thread about cowboys, pirates and splatterpunk:
Disguised by Borrowed Plumes
Reprobus
Member
Posts: 31
Re: [sic] First Thoughts on SET B
«
Reply #20 on:
July 26, 2007, 10:54:39 PM »
Logged
My SIC thread about cowboys, pirates and splatterpunk:
Disguised by Borrowed Plumes
Reprobus
Member
Posts: 31
Re: [sic] First Thoughts on SET B
«
Reply #21 on:
July 27, 2007, 04:18:19 AM »
Logged
My SIC thread about cowboys, pirates and splatterpunk:
Disguised by Borrowed Plumes
Reprobus
Member
Posts: 31
Re: [sic] First Thoughts on SET B
«
Reply #22 on:
July 27, 2007, 04:20:50 AM »
I forgot to ask (I really miss the Edit option), do you have any ideas how to use the All In option?
Logged
My SIC thread about cowboys, pirates and splatterpunk:
Disguised by Borrowed Plumes
Christian Liberg
Member
Posts: 67
Re: [sic] First Thoughts on SET B
«
Reply #23 on:
July 27, 2007, 05:48:15 AM »
All in is a tough one, to convert to the mechanics i think, especially if you decide to hold on the three players max?
Perhaps you could use the all in function as a way of diminishing the impact of the antagonists action.
example.
Killer: im waiting in the shadow, until the thieving no good critter(pirate) is in front of me, and then i cleave him in two. bet 5
Pirate( only has 3 points ):at the dumbest luck i trimble as the blade slices the air, causing the blade to bide down into the back of my shoulder, cutting the muscle. bet all in. Which would make all in a pretty much last defense kind of thing.
Nah think i would scrap the all in idea ( will think further though )
Logged
Reprobus
Member
Posts: 31
Re: [sic] First Thoughts on SET B
«
Reply #24 on:
July 27, 2007, 07:20:50 AM »
Logged
My SIC thread about cowboys, pirates and splatterpunk:
Disguised by Borrowed Plumes
Filip Luszczyk
Member
Posts: 746
roll-player
Re: [sic] First Thoughts on SET B
«
Reply #25 on:
July 27, 2007, 03:42:14 PM »
I'm not perfectly sure about it, but maybe it could be more interesting if the objectives were open, or if the player was given an objective from someone else (the GM, probably)?
Logged
Awesome Bunny Games
Skype Gaming Center
Vulpinoid
Member
Posts: 803
Kitsune Trickster
Re: [sic] First Thoughts on SET B
«
Reply #26 on:
July 29, 2007, 01:33:13 PM »
I've tried to work out a poker based system for a while.
Rarely with much luck though.
Keep trying, I'd like to see where this goes.
V
Logged
A.K.A. Michael Wenman
Vulpinoid Studios
The Eighth Sea now available for as a
pdf for $1
.
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum