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[Roach] First person narration
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Topic: [Roach] First person narration (Read 7071 times)
JC
Member
Posts: 150
[Roach] First person narration
«
on:
August 19, 2007, 01:04:46 PM »
hi
just played The Roach, and it was the first time for all of us
so I'm curious: how much first-person narration do you usually get with this game?
we had almost none
most of it was "he does this, then this happens, etc."
not a problem as such, but I'm just wondering if it's always like this, or if we just naturally settled into third-person
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Jason Morningstar
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Posts: 1428
Re: [Roach] First person narration
«
Reply #1 on:
August 20, 2007, 03:43:24 PM »
Hi, JC!
Good question. The answer is that it depends on the group - in my experience, that's more of a social contract issue - each group has its own standards regarding how to interact. I've played with groups that were all about framing scenes and then playing them out in first person, like actors, but I've also played with groups that looked at it as more of a story they were telling collectively. It works both ways. My preference is to mix it up a bit - sometimes a nice third person scene where you're describing some activity from a remove adds spice, and at other times putting on a silly accent and stepping into a character is satisfying as well.
I hope you had fun, anyway! Tell us about your game!
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JC
Member
Posts: 150
Re: [Roach] First person narration
«
Reply #2 on:
August 20, 2007, 10:58:47 PM »
Quote from: Jason Morningstar on August 20, 2007, 03:43:24 PM
Good question. The answer is that it depends on the group - in my experience, that's more of a social contract issue - each group has its own standards regarding how to interact. I've played with groups that were all about framing scenes and then playing them out in first person, like actors, but I've also played with groups that looked at it as more of a story they were telling collectively. It works both ways. My preference is to mix it up a bit - sometimes a nice third person scene where you're describing some activity from a remove adds spice, and at other times putting on a silly accent and stepping into a character is satisfying as well.
thanks for your answer
now that I think about it, I guess it all depends on whether what's more important is what the characters do, or what they say
we had a little dialogue, but in the end, it was all about who set whom on fire
Quote from: Jason Morningstar on August 20, 2007, 03:43:24 PM
I hope you had fun, anyway! Tell us about your game!
it's all in the AP thread
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