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[The Naked City] Prototype using index cards for scene generation
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Topic: [The Naked City] Prototype using index cards for scene generation (Read 1723 times)
Caesar_X
Member
Posts: 84
[The Naked City] Prototype using index cards for scene generation
«
on:
August 19, 2007, 08:21:02 PM »
I returned from my honeymoon eager to get moving with
The Naked City: a Game of Film Noir
. I've been working on this game off and on for almost a year, and I was looking for a spark to get it going. And I found that spark in a thread on Story Games that Jason Morningstar started about using index cards to generate scenes (
http://www.story-games.com/forums/comments.php?DiscussionID=3637&page=1
).
This weekend I ran a playtest with Brian, Mark and Robert. I had prototyped something very similar to Jason's idea using my random character generator, which uses regular playing cards and lists of 52 adjectives, jobs, first and last names, and locations. The motivations and situations were generated at the table by the different players with some collaboration from the rest of the group. There are no complete rules yet, so I purposefully kept things
very
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Caesar_X
Member
Posts: 84
Re: [The Naked City] Prototype using index cards for scene generation
«
Reply #1 on:
August 19, 2007, 08:54:34 PM »
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Osmo Rantala
Member
Posts: 33
Re: [The Naked City] Prototype using index cards for scene generation
«
Reply #2 on:
August 20, 2007, 04:14:09 AM »
Seems like really cool a game. Planning on publishing it sometime in the future?
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http://baronthoughts.blogspot.com/
Caesar_X
Member
Posts: 84
Re: [The Naked City] Prototype using index cards for scene generation
«
Reply #3 on:
August 20, 2007, 09:18:55 AM »
Thanks, Osmo. I do have some interest in publishing it, but it still needs a lot of work and testing to be complete. And I am hoping to wrap a book about Film Noir around it. Not really a sourcebook, but rather a book on the subject that happens to have a game in it.
Chris B.
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GreatWolf
Member
Posts: 1155
designer of Dirty Secrets
Re: [The Naked City] Prototype using index cards for scene generation
«
Reply #4 on:
September 01, 2007, 11:54:24 AM »
Quote from: Caesar_X on August 20, 2007, 09:18:55 AM
And I am hoping to wrap a book about Film Noir around it. Not really a sourcebook, but rather a book on the subject that happens to have a game in it.
That would be several kinds of cool. I'll be keeping an eye on this project!
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Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
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