The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 04:28:27 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
lumpley games
(Moderator:
lumpley
)
Poison'd: Why, now?
Pages:
1
[
2
]
« previous
next »
Author
Topic: Poison'd: Why, now? (Read 5024 times)
Temple
Member
Posts: 45
Skjalg Kreutzer
Re: Poison'd: Why, now?
«
Reply #15 on:
September 04, 2007, 11:30:21 PM »
We ended up playing a very gamist game. Poison'd for us became an excercise in collecting Xes in preparation for fights, against a backdrop of horrible, wicked pirates. And it was a blast! We laughed and shuddered at the horrible things our pirates did (which ranged from forced amputations to rape and good old fashioned violence), we were right there, right now in the fight scenes, cheering each other on, making each other laugh and having an awesome time the whole evening.
The themes of the game that Id hoped to explore kind of took a back seat to us playing the system, exploring its limits and having fun with it. I wasnt disappointed, though I was certainly surprised. I had imagined that the players would latch on to the deeper aspects of the game, the way they did with DitV, but the game seemed to take centre stage on its own. That may be my own inexperience with story games (I was the GM), but as I said it seemed naturalfor all of us to play the game like that.
Logged
With regards,
Skjalg Kreutzer
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum