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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [Umlaut] Playtest In Wellington  (Read 1906 times)
Malcolm Craig
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« on: November 04, 2007, 02:37:20 PM »

This report has also be cross-posted to a thread at The Collective Endeavour
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Malcolm Craig
Contested Ground Studios
www.contestedground.co.uk

Part of the Indie Press Revolution
Malcolm Craig
Member

Posts: 263


WWW
« Reply #1 on: November 04, 2007, 05:35:27 PM »

As a further note:

Rich pointed out this evening that the game should, in fact, utilise both Hope and Cash in a Split scene. However, all four of us playing the game failed to pick up on this, so it's something that would benefit from greater clarity within the text. It is certainly there, but our eyes obviously glossed over that part of it during play. Greater prominence would be especially good for those of us who might be playing Umlaut whilst partaking of a beverage or two.

Cheers
Malcolm
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Malcolm Craig
Contested Ground Studios
www.contestedground.co.uk

Part of the Indie Press Revolution
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