Forum changes: Editing of posts has been turned off until further notice.
Started by Frank Tarcikowski, January 24, 2008, 07:15:35 PM
Quote from: Reithan on January 29, 2008, 10:32:33 PMTo my understanding, Nar/Sim/Gam is a descriptor of your group's basic goal or agenda (Creative AGENDA) to their playing.The way I've explained this to myself and others is "What wins?"
Quote from: Caldis on February 01, 2008, 10:21:00 AMThese two can work together if you make engaging with the community part of the smart actions they can take to survive. Seeing the community as a source of valuable allies and possilbe enemies where they will have to make smart strategic decisions on who to ally with and who to piss off is viable.
Quote from: Caldis on February 01, 2008, 10:21:00 AMWhat wont work is trying to get them to engage with the community just to make the world feel more real while they are expecting danger and that whoever they deal with is a possible enemy.
Quote from: Reithan on February 01, 2008, 06:09:43 PMI feel that you can play a good nar game, and still include strategic combat. As long as that strategic combat does not overrun the main focus(ii) of play.