The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 02:53:08 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Actual Play
[TSoY] I fought "The Party" and "The Party" won
Pages:
1
2
[
3
]
« previous
next »
Author
Topic: [TSoY] I fought "The Party" and "The Party" won (Read 4117 times)
Joel P. Shempert
Member
Posts: 451
Re: [TSoY] I fought "The Party" and "The Party" won
«
Reply #30 on:
April 11, 2008, 09:35:04 AM »
Quote from: Christopher Kubasik on April 10, 2008, 10:57:44 PM
Just so you know, I never saw us as battling.
Well, I was being a bit snarky about it there, but. . .I definitely felt like it was a
struggle
, even if it wasn't against
each other
.
Peace,
Joel
PS. Did you mean the next time prepping for a con comes up, you're going to do a new thread about that? Or were you still going to post to the thread here in the near future? Just curious what I should be waiting for.
Logged
Story by the Throat!
Relentlessly pursuing story in roleplaying, art and life.
Christopher Kubasik
Member
Posts: 1153
Re: [TSoY] I fought "The Party" and "The Party" won
«
Reply #31 on:
April 11, 2008, 10:11:24 AM »
Hi Joel,
I really, really do plan on finishing that post...
And you asked for examples of moving slowly with a player. So, when that happens, I'll make note and post about it.
CK
Logged
"Can't we for once just do what we're supposed to do -- and then
stop
?
Lemonhead,
The Shield
Marshall Burns
Member
Posts: 485
Re: [TSoY] I fought "The Party" and "The Party" won
«
Reply #32 on:
April 16, 2008, 02:04:07 PM »
Joel,
I wanted to mention something that struck me while reading this. Here's an extreme simplification of one thing that you mention happening in the game:
Player: "I want to protect the Zaru."
GM: "Okay, here's some Zaru that need protection."
Player: "Oh, okay. Guess I'll protect them then."
Correct me if you never called that a Bang, but, man, that's not a Bang. What I mean is, where's the choice? She wants to protect Zaru, she has the opportunity, and there's no reason to do otherwise. No choice at all there.
This
is a Bang:
GM: "Okay, so, you want to protect the Zaru, do you?"
Player: "Yup."
GM: "Really? Even when [insert risk or consequence]?"
(Erm, that is, it's a Bang when you
enact
it, not when you say it)
The choice is what it's all about. There has to be a reason for NOT to do it, as well as a reason to do it, plus maybe reasons to do other stuff that nobody ever saw coming. The risk or consequence also has to be relevant to the character AND the player to make the options actually
options
, actually things that might be chosen.
Just an insight I've been clued into from reading your posts (the OTE stuff too) and "inventing" Narrativist play on my own with
The Rustbelt
.
-Marshall
Logged
blogging at the Wizard Exploded Cookbook
Pages:
1
2
[
3
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum