Forum changes: Editing of posts has been turned off until further notice.
Started by Callan S., October 30, 2008, 08:50:07 PM
QuoteCallan, the question you keep coming back to is how text is involved in the process. I think that it must be said: text alone cannot do it, at least not yet. For one thing, I can count the number of times that everyone at the RPG table has read the actual text on the fingers of one hand. For another, the state of the hobby is such that one-on-one, or one-on-group teaching is the standard expectation. A person who GMs a game is supposed to teach it to everyone else; if there's no formal GM, then the person who teaches it to everyone else actually becomes something of a formal GM anyway.So the problem is not really with the text in relation to play, it's with the text in relation to whatever real-person teaching process is at work and only then in relation to play. Believe me, speaking as a struggling author in this hobby, the capacity of readers and role-players to read exactly what they expect, in full defiance of the words on the page, is astonishing. And unfortunately, since only one or at most two people are reading it, there is no corrective mechanism among the group as a whole for whatever they think they've read. We do not know yet, as a subculture, how to make text and learning and subsequent play actually work together. "Write more clearly" is a fine thing, I struggle with it constantly, but it's only one nail, and hammering it ever harder isn't the sole aspect of the solution. This is a work in progress at the largest scale, across many games and certainly across many years to come.This isn't to shut you down - far from it. You are asking yet another excellent question from the guts of this thread: what should text fairly present about using a technique of this kind? I think it's fair and even right for you to claim this particular question as yours, the thing you're really seizing upon in this thread. It would be absolutely excellent to make a whole thread on just that one thing.Because, I tell ya, I can't keep up with the convolutions and ins and outs of this thread. It's too big. It's had too many questions raised and too many (although few) settled. More stuff in it is too much for me to manage at the same time as working with parallel dialogue in new threads.I think you're the best person to start a new thread about your question, most especially maintaining the pointed observation, perhaps even accusation, that I entered into the "teach this system" mode rather than "discuss this text's actual written rules" mode in order to talk about using Traits in playing The Pool. That was absolutely right. I want to get at that and we need a thread to do it.
Quote from: RonCallan, the question you keep coming back to is how text is involved in the process. I think that it must be said: text alone cannot do it, at least not yet.
Quotewhen one teaches, one assumes the student is lacking rather than the text.
Quote from: Callan S. on November 04, 2008, 01:58:02 AMAh, damn! Marcus, I meant to ask, can you please give an actual play account of trollbabe - here or in a new thread is fine. I've been meaning to ask since you first brought it up in the prior thread. I think it'll have some important contrasts in it.