*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 12:45:35 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: GU, Forbeck, and Independent Games  (Read 780 times)
Jason L Blair
Member

Posts: 636

Nothing is sacred.


WWW
« on: July 11, 2002, 11:04:37 AM »

Excerpt from "State of the Gaming Industry 2002" by Matt Forbeck.
From Games Unplugged Issue 17 (June 2002).
 
The Real Independents
 
I'm not denigrating the independents for their efforts. For them, however, this is a labor of love, not a true stab at building a business. Most of these companies are run by one or two people who are truly passionate about games, and it shows in their products.
 
Case in point: Ron Edwards of Adept Press. Ron started out publishing his games on the web in electronic format. Last summer he moved into the "real" world  of publishing with a hardcover version of his much-lauded Sorcerer roleplaying game. While Sorcerer is never going to be the next Pokemon, Ron doesn't care. The profit motive, while there--not on likes to lose money--is really beside the point.
 
Some of these independent games--like Jason Blair's Little Fears or Hogshead Publishing's De Profundis, along with Sorcerer--are true gems. As they speak to sophisticated gamers, their audiences are naturally limiated, but for those of us fortunate enough to fall into their target market, we are in for some real treats.

------------------

For those of you who don't know, Matt Forbeck has done so much work in the industry it would take a savant to give a full account. He's probably best known for his work on Deadlands and Brave New World (but, like I said, he's done much, much more). I met Matt at GenCon 2001 and was lucky enough to get invited to his birthday party (the party also celebrated the fact it was Matt's zillionth consecutive GenCon). Anyway, Matt's a really nice guy.

I consider falling within his radar a big deal. Not just for Little Fears, but for indies in general. It's good to know that someone who is very much "industry" is keeping his eye on the indie scene.
Logged

Jason L Blair
Writer, Game Designer
Jürgen Mayer
Member

Posts: 240


WWW
« Reply #1 on: July 11, 2002, 11:34:06 AM »

Hey that's cool. Go, indie gaming!
Logged

URL]http://disastermachine.com[/URLhttp://disastermachine.com
Valamir
Member

Posts: 5574


WWW
« Reply #2 on: July 11, 2002, 11:37:09 AM »

Matt's a member of my personal Pantheon of game designers.  I stopped buying AEG products after the way they bungled BNW.
Logged

Ron Edwards
Global Moderator
Member
*
Posts: 16490


WWW
« Reply #3 on: July 11, 2002, 07:42:41 PM »

Hi there,

Matt Forbeck is a great guy. We spent a while hanging out at GAMA, discussing Fantasy Heartbreakers (it was in draft at that point) and creator ownership of role-playing games. I'm very proud and excited that he decided to go public with such strong sentiments about the issue.

Best,
Ron
Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!