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[Bliss Stage] Anchor's Safety
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Topic: [Bliss Stage] Anchor's Safety (Read 5149 times)
Filip Luszczyk
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Posts: 746
roll-player
[Bliss Stage] Anchor's Safety
«
on:
February 02, 2009, 02:09:37 AM »
Interim Stage, p. 107:
Quote
If the pilot has a broken relationship with his anchor (...) add a new category for dice in the climax: Anchor's Safety.
What exactly constitutes "a broken relationship" in this case?
a). A "-" result is placed in the relationship (Trust > 0)?
b). A relationship is destroyed (Trust 0) during the current mission?
c). A relationship is destroyed (Trust 0) when the pilot enters the dream world?
Is variant c even possible? If so, would the relationship contribute any dice at all? Or does Trust 0 with the anchor mean that the pilot can only rely on Id dice?
Also, if it's variant a, does hitting 0 Trust with the anchor at any point during the mission mean the pilot now has no ANIMa and can only rely on Id dice?
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Ben Lehman
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Blissed
Re: [Bliss Stage] Anchor's Safety
«
Reply #1 on:
February 02, 2009, 07:27:04 AM »
1) b and c
2) yes.
3) no.
4) If they use no other relationships.
5) Variant a is not correct (anchor's relationships are not removed for the whole of the mission by placing a (-) die: instead they stick around). However, should they hit zero trust, they give no more dice, and the pilot must rely on other relationships (or, lacking those, id dice.)
yrs--
--Ben
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Filip Luszczyk
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Posts: 746
roll-player
Re: [Bliss Stage] Anchor's Safety
«
Reply #2 on:
February 03, 2009, 04:27:24 AM »
Ok, it's clear now.
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