*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
September 16, 2019, 02:21:09 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 158 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Ancient Secrets  (Read 1399 times)
Briggswriter
Guest
« on: February 07, 2009, 09:07:03 AM »

How well do you think an Egyptian setting would go over for a game?

I use a system with 2d6 + Skill vs. DN (difficulty number) and I need help generating rules for chariots

Any ideas?
Logged
CKNIGHT
Member

Posts: 11


« Reply #1 on: February 07, 2009, 09:51:15 AM »

Hello Briggs

What audience are you after?

Sci-fi - Aliens built pyramids.

Paranormal - Gods & Mummies

Historic -

Clashing cultures - Egypt vs Rome




Logged
Bert
Member

Posts: 58


« Reply #2 on: February 08, 2009, 01:08:58 AM »

Logged
Ken
Member

Posts: 196


WWW
« Reply #3 on: February 15, 2009, 06:40:10 PM »

How well do you think an Egyptian setting would go over for a game?

I don't see what the problem would be. I'm sure there are plenty of gamers interested in that time period. Are you leaning towards historical or mythological? I think where other games (that aim at a specific period or sub-genre) succeed is when the mechanics and elements of their system are embedded with terminology and ideas from the period they reflect. I don't really have any suggestions off the top of my head, rather than the thought that there is some very fertile ground to great a very distinct system, along with the setting.

Looking forward to hearing more.

Keep it up, and good luck,

Ken
Logged

Ken

10-Cent Heroes; check out my blog:
http://ten-centheroes.blogspot.com

Sync; my techno-horror 2-pager
http://members.cox.net/laberday/sync.pdf
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!