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[Labyrinths & Lycanthropes] New release & marketing advice
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Topic: [Labyrinths & Lycanthropes] New release & marketing advice (Read 768 times)
Joe J Prince
Member
Posts: 99
Putting the fun into dysfunction!
[Labyrinths & Lycanthropes] New release & marketing advice
«
on:
July 20, 2009, 05:37:18 AM »
Hi there all, just wanted to give the heads up on my latest game :
Labyrinths & Lycanthropes
.
A RPG of Loot & Legends!
It's a pacey comedic dungeon bash with spectacular cover art from Remi Treuer. If you liked Drowning & Falling or Dungeon Squad, you'll get a kick out of L&L. Rotating GM duties, random labyrinth generation and healthy player competition make this a pretty gamey offering.
Anyway, I love designing games but I'm not so great on the publishing side and when it comes to marketing I plain old suck! I was wondering what people's thoughts are about me running a competition to help market the game. Part of play is designing maps, big bads and minions, so hopefully I could incorporate those elements, get things emerging from AP.
So do folk at the Forge think running something along those lines would be a good idea? And what about prizes is cash money exciting enough?
Thanks for looking!
Cheers
Joe
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Prince of Darkness Games
Contenders
The Collective Endeavour
MatrixGamer
Member
Posts: 582
Re: [Labyrinths & Lycanthropes] New release & marketing advice
«
Reply #1 on:
July 20, 2009, 05:46:20 AM »
Rather than cash could you do merchandise?
People who would join your contest are half way sold and can be word of mouth minions for future marketing.
Just a thought.
Chris Engle
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Chris Engle
Hamster Press = Engle Matrix Games
http://HamsterPress.net
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